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Title                   : Action Time On 7
Date Completed          : 9th of july 2010(?)
Filename                : action7.MAP
Author                  : Michael Crisp (aka Micky C)
Email Address           : mickel999@gmail.com
Misc. Author Info       : Started map when I was 16 years old, this being my first map.
Other Levels            : currently none, others in works (those aren't map names btw lol)

Description             : The aliens have infested an EDF base/office facility and the park that acts as a secret entrance, Duke must clear the facility of the aliens, as well as the park before they can use it as a base to take over the world! 

Additional Credits      : The Duke Nukem 3D Informational Suite by Ryan Lennox. file:///C:/Users/Alan/Desktop/old%20desktop/InfoSuite/0!_DN3D_InfoSuite.htm - Beta testers: Me (no duh), Andrew McEvoy

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* Play Information *

Single Player           : Yes
Cooperative 2-8 Player	: Yes
DukeMatch 2-8 Player    : Yes
Difficulty Settings     : yes
Atomic Edition Required : Yes
New Sound               : No
New Music               : No
New Art                 : No
Modified CONs           : DukePlus 2.07 or later
Demos Replaced          : None
Gameplay style          : linear, action orientated

* Construction *

Base                    : New level from scratch
Build Time              : a lllloooooooooooooonnnnnnnnnggggggggg time working on and off
Editor(s) used          : mapster32

Known Bugs              : some of the spot lights have problems with projecting textures when they're not meant to. Usually doing something such as opening a locker or triggering a touchplate puts them right. Also, there seems to be an issue with the DukePlus 'activation by death of a group of enemies' feature as I call it, in the park area, and it doesn't seem to work very often. In that case "THE X MARKS THE SPOT" ;) (email me if you find any other bugs)

May Not Run With...     : software and polymost (well it will it'll just look lousy)

Important Notes         : This map uses polyer lighting and shading and requires  DukePlus 2.07 or later to finish (dukeplus is not needed for dukematch or co-op as I've placed workarounds, in fact, I've made so it's technically possible to finish without DukePlus but you'll probably need to examine it in mapster to find them, even then it's a bit iffy). There might be sections were the framerate gets to the (really) low teens so keep an open mind about that, I hadn't had much practise with the lights when I made this map all those months ago...

Unimportant notes       : This map was made as a learning experience, so don't expect perfection in gameplay or smooth transistions between areas. The title is named after a slogan an Australian television station uses (channel 7). A historical note: the entire time until release the map was named 'funzone' but that's just too uninspired. 

* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels.  

You MAY distribute this MAP file in any electronic format, so long as 
you include this text file intact with no modifications.