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Release Title            : The AWOL Project source files
Release Version          : 0.99 FINAL
Author                   : Realer Than Reality Productions
Development Team:        : Hudson - Project Lead
                           msleeper (A/K/A Reaper_Man) - Programming
                           Mblackwell - Programming
                           AiC - Level design, user manual
                           Raziel - Level design, art direction
                           Other talent -
                           Rick Randy, Chris Landrum A/K/A Striker,
                           Merc A/K/A Rayge Chaos, Lost_Soul,
                           Dypheron D'Arc, Cadaver, Diehard,
                           Curtis (Wunco Corp), Mr Neutron, AKHYLLEZ,
                           Brian Gordon, Coffee Hedake, cyberdaemon

E-mail                   : msleeper@gmail.com
Website                  : http://www.msleeper.com/

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Game                     : EDuke32 Latest Release

Supported Gametype       : Singleplayer
                         : Deathmatch ** UNTESTED **

Construction Time        : Approx 3 years

Custom Content           : Art, sounds, maps, CON programming

Known Bugs               : Many! :) This release is mainly for
                           educational purposes. Due to the fact that
                           the TC was never released, this version of
                           AWOL represents a mid-production status.

                           Enjoy!

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Installation Instructions:

     Extract the contents into the directory with your eduke32.exe and
     duke3d.grp files. A fresh install of EDuke32 is recommended!

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Contents of this Package :

     readme.txt
     demo1.map
     demo2.map
     demo3.map
     demo4.map
     null.map
     tiles000.art
     tiles001.art
     tiles002.art
     tiles003.art
     tiles004.art
     tiles005.art
     tiles006.art
     tiles007.art
     tiles008.art
     tiles009.art
     tiles010.art
     tiles011.art
     tiles012.art
     tiles013.art
     tiles014.art
     tiles015.art
     tiles021.art
     aibot.con
     defs.con
     eduke.con
     effects.con
     enemies.con
     enhance.con
     envrnmnt.con
     equip.con
     mapcode.con
     marine.con
     newbeast.con
     plane.con
     taliban.con
     user.con
     vars.con
     weapon.con
     blank.wav
     bot_calling.wav
     bot_follow.wav
     bot_heal.wav
     bot_holding.wav
     bot_noheal.wav
     bot_radioask.wav
     bot_radiocover.wav
     bot_radiono.wav
     bot_radiosorry.wav
     bot_radioyes.wav
     enemy_death1.wav
     enemy_death2.wav
     enemy_fire.wav
     enemy_hit2.wav
     enemy_hit2.wav
     enemy_roam.wav
     enemy_sight1.wav
     enemy_sight2.wav
     enemy_turret.wav
     player_foot1.wav
     player_foot2.wav
     player_get.wav
     player_land.wav
     player_wetwalk.wav
     vehicle_heliroam.wav
     weapon_flame.wav
     weapon_m14.wav
     weapon_m16.wav
     weapom_m203.wav
     weapon_pistol.wav
     weapon_sgfire.wav
     weapon_sgload.wav
     weapon_sniper.wav
     weapon_turret.wav
     weapon_whistle.wav

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Credit to Other Authors  :

     There is a lot of ripped content! Thanks to wherever it came
     from! :)

     Special thanks to Hudson - I finished the ladder code. Tell me
     what you think. ;)

     SteelKats, for much help during the late night.

     Raziel, for being my wingman for so many years.

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Additional Notes         :

    There is a basic "Command Syntax" to giving your Friendly Bots orders.
    To give a bot orders:
     * Walk up to him and press USE. He now enters COMMAND MODE.
     * To toggle FOLLOW MODE / STATIONARY MODE, hold down USE while STANDING.
     * To have the bot use his special ability, hold down USE while DUCKING.
     * Medic bots can heal you and other bots near you.
     * Radio Operator bots can call in a massive airstrike.

     Controls for the Apache (see VARS.CON for more):
      * Look Up: Climb
      * Look Down: Descend
      * Look Left: Bank Left
      * Look Right: Bank Right
      * Jump: Fire Hellfire Missiles
      * Holster Weapon: Fire Air-to-Air Missiles
      * Crouch: Toggle Hover mode, Exit when on ground
      * Center View: Toggle High Speed / Low Speed, Bail Out when damaged

     Controls for the Jeep (see VARS.CON for more):
      * Look Up: Gear shift up
      * Look Down: Gear shift down
      * Use: Fire Mounted M60

     Controls for the Tank (see VARS.CON for more):
      * Look Up: Gear shift up
      * Look Down: Gear shift down
      * Use: Fire Mounted M60
      * Jump: Fire 120mm Cannon
      * Holster Weapon: Fire Surface-to-Air Missle
      * Turn Left: Turn the Tank's body left
      * Turn Right: Turn the Tank's body right
      * Center View: Toggle Cannon/Body Lock

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Final Word               :

     Working on The AWOL Project was an amazing amount of fun, and I
     really am glad that I had the opportunity to work on something so
     grand and huge, that the entire Duke community looked forward to
     it. I only regret that we, the AWOL team, could not put aside our
     differences, and deliver to everyone what they wanted.

     The main reason I am releasing the source files for the TC is so
     that other Duke modders after us can take what we could not finish,
     and maybe make it into something even bigger. While we did fall
     short of what we wanted, it would be a terrible waste to simply
     throw away all of the content we created and never let it see
     the light of day.

     The files here represent a snapshot of almost 2 years ago at the
     time of this release. I hope everyone enjoys playing what we did
     manage to finish, as much as we enjoyed making it.

     Check back to my website often, as I plan on releasing even more
     content, including some of the completed maps.

     Again, have fun!

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http://www.msleeper.com/            March 15, 2007
