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THIS LEVEL IS NEITHER MADE BY OR SUPPORTED BY 3D REALMS.

Title                 : OPTICAL DEMOUNTER
Filename              : DEMOUNT.MAP
Author                : Fernando Mrquez
E-mail                : cristomarquez@udec.cl
Web Page              : None
Misc. Author Info     : 18 years old student from Concepcin, Chile.
			Been playing Duke Nukem 3D since April 1996.
Other Levels          : Sweeney Slime Refinery	- SLIMEREF.MAP
			Dark Palm Hotel		- DARKPALM.MAP
			Lonely Street		- LONSTRET.MAP
			User Map		- USERMAP .MAP
			Sewer Confines		- SEWCONF .MAP
			Launch Center		- LAUNCHCT.MAP
			Damned Space Life	- DSL     .MAP
			The Lava Reef		- LAVAREEF.MAP
			SS Observatory		- OBSERVAT.MAP
			ClipArt Gallery		- GALLERY .MAP
			Spinning Rooms		- SPINROOM.MAP
			Skyscrapers		- SKYSCRAP.MAP
			Intercommunication	- INTERCOM.MAP
			GnuStella Network	- GNUNET  .MAP
			Asteroid Stronghold	- ASTEROID.MAP
			Cycling Perimeter	- CYCLER  .MAP

Introduction          : Orbital Oblivion; Level 4.
			Duke is lead up to a huge space station
			service. He finds out the optical demounter is
			obstructed by a blown up passage from the main
			hall. Worse yet; the alternate access to the
			demounter, which is the second floor hallway
			is as well blown up. So his only choice is to
			get to the main reactor and find the way to
			the demounter, even if that means blowing up
			the reactor and cause a mayor system overhawl.
Description           :	Long spaceport with four distintive halls
			connected by a long hall passage cut in half.

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* Play Information *

Episode and Level #    : E2L4
Single Player          : Yes
DukeMatch 2-8 Player   : Yes
Cooperative 2-8 Player : Yes
Difficulty Settings    : Yes
Plutonium Pak Required : No
New Art                : No
New Music              : Yes
New Sound Effects      : No
New .CON Files         : No
Demos Replaced         : No

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* Construction *

Base                   : New level from scratch
Level Editor(s) Used   : BUILD
Art Editor(s) Used     : None
Construction Time      : Three weeks
Known Bugs/Problems    : None

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*Important Information*

Installation           : Copy DEMOUNT.MAP file into your Duke3d root
			 folder. Run SETUP, choose the Map File on
			 the User Maps option and launch as usual.
			 If played as a normal user map, rename
			 PASSPORT.MID to DETHTOLL.MID to play the
			 music.

Important Notes        : This map may be distributed anywhere as long
			 the ZIP file where it came remains in it's
			 original version. Contact me at the
			 abovementioned e-mail address for more info.
			 Also, this map can be examined in it's
			 fullest and any replication of it in it's
			 entirity or partial is totally authorised,
			 although original copyright is still reserved
			 to my sole self.

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