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THIS LEVEL IS NEITHER MADE BY OR SUPPORTED BY 3D REALMS.

Title                 : Munasta Part 2
Filename              : munasta2.zip
Author                : Phoenix
E-mail                : hank@atheistnetwork.net
Web Page              : http://ca.geocities.com/dukesunrise2002/
Misc. Author Info     : Old Fart
Other Levels          : Far Away (SST), Omni (SST), Taamalus, 
                        Predators, Munasta Part 1

Description           : Duke (sort of) penetrated the Multinational
                        Space Station in the hope to 'collect' gold.
                        His ship was stolen and (blank) Forces are 
                        coming. The the main power feed needs to be
                        re-activated to get at the gold ... this is
                        part two of the map set.

Additional Credits To : Jonah Bishop for his FAQ.

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* Play Information *

Episode and Level #    : N/A
Single Player          : Yes
DukeMatch 2-8 Player   : No (If interested email me and I set it up)
Cooperative 2-8 Player : No (If interested email me and I set it up)
Difficulty Settings    : Yes
Plutonium Pak Required : No
New Art                : No
New Music              : No
New Sound Effects      : No
New .CON Files         : Yes (user only)
Demos Replaced         : No
                          
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* Construction *

Base                   : New level
Level Editor(s) Used   : Mapster & Build
Art Editor(s) Used     : None
Construction Time      : No clue
Known Bugs/Problems    : I have no sound card. The sounds in this map
                         may sound incorrectly.

                         Do NOT shoot at the power thingy. I 
                         protected the area, yet if you manage to
                         shoot at it, all explosives blow; and that 
                         renders the map silly. :( :D 

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*Important Information*

Installation           : The attached *.con files affects two effects
                         only. You could backup your original *.cons
                         and load the attached *.cons and map - enjoy

Important Notes        : Some keys are hard to find. If you are not 
                         into finding secrets, I issued a spoiler
                         file for secrets.

Revisions              : finalized enemy positions 18. July 2005
                         issued as alfa 16. Aug. 2005
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