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Title                   : Libraryl
Date Completed          : 7th october 2010
Filename                : library1.MAP
Author                  : Michael Crisp (aka Micky C)
Email Address           : mickel999@gmail.com
Misc. Author Info       : 2nd map, 17 years old
Other Levels            : "Action time on 7" (can be found on this website: http://msdn.duke4.net/index.shtml)

Description             : A polymer map based on my school library, Duke must break into and fight through the building, eventually exiting the level through the sewers. Gameplay is non-linear and there are different 'paths' to finish the level, and the combinations of these paths create much replay value.

Additional Credits      : Beta-testers; Captain Awesome, Jinroh
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* Play Information *

Single Player           : Yes
Cooperative 2-8 Player	: Yes
DukeMatch 2-8 Player    : Yes
Difficulty Settings     : Yes
Atomic Edition Required : Yes
New Sound               : No
New Music               : No
New Art                 : No
Modified CONs           : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : 7 months 
Editor(s) used          : mapster32
Known Bugs              : sewer drop in multiplayer mode is a bit stuck, you need to move around a bit at the bottom to complete the transport
May Not Run With...     : software mode

Important Notes         : DESIGNED WITH 32 BIT RENDERERS AND HIGH RESOLUTION PACK! MANY GRAPHICAL BUGS OCCUR WITH 8 BIT RENDERER. sECTOR BASED SHADING IS IMPLEMENTED BUT POWER HUNGRY POLYMER LIGHTS ARE USED FOR THOSE WHO CAN RUN IT. Enjoy.

* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels.  

You MAY distribute this MAP file through any electronic medium, so long as 
you include this text file intact with no modifications.
