       --=RAGNAROK=--

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Author: Andrew Hunt
Age: 21

Project length: ~2 years

Genre: Multiple.

Compatibility:

Enhanced for Eduke32's Polymer/3d sprite engine.
Reverse compatible for the original DOS duke.

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Info:

This map pushes the original limits of the
Build engine, nearing the limits of walls,
sectors, and half the sprites.

It is more of a timewarp for me than anything,
seeing how my skills were, and are now.

Its a multiple part map, starting from a
crashed spaceship, going to a castle, to a
battlecruiser, to the moon, and back to the
castle. Almost like a mini-episode of its own.

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Known Bugs:

Slimers.

There is an issue with the dungeon door when you
first walk in, it is meeting somehow with the door
upstairs and I am too lazy to fix.

See thru water has a few decrepencies with each
other.

Sounds might conflict.

Runs slow on older machines due to extensive polymer
lighting.

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Contact information:

I have signed up for Duke4.net forums, you can go there
through www.eduke32.com and click Forums.

Also you can email el_Diablo895@Hotmail.com with
questions or problems, but shooting me a forum private
message would work as well.