====================================================================== Title : Parlor Filename : Parlor2.map Author : Robin Monforton E-mail : ein_bit@hotmail.com Web Page : Misc. Author Info : In the USAF stationed in Germany Other Levels : The Fourth. The other's are called: leveled.map, Battel.map, Riverrun.map, Maze1.map, Maze2.map, House.map Description : Not a bad level. I made it for modem play, but it is really to big for jst two players. The lay out of the level is a court yard out front and in the building is a main room that all other rooms open on to. All the rooms have two seperate exits most lead down into the RPG room, below the building. Designed for modem play, but can handle up to 8, but never tried it. Additional Credits To : Tab and Chuck Labadie for there input and many hours of play testing ====================================================================== * Play Information * Episode and Level # : User "Deathmatch" level Single Player : No DukeMatch 2-8 Player : Yes - Best with 3-6 players Cooperative 2-8 Player : no Difficulty Settings : Not implemented Plutonium Pak Required : Hell No New Art : No New Music : No New Sound Effects : No New .CON Files : No Demos Replaced : No ===================================================================== * Construction * Base : New level from scratch Level Editor(s) Used : BUILD Art Editor(s) Used : None Construction Time : about a month on and off for the first revsion Known Bugs/Problems : none