============================================================================= Title : USS SULACO Filename : Sulaco.map Author : Anders Randin Email Address : randin@tripnet.se Misc. Author Info : A poor gamefreak who has tried very hard to learn how build works ... Description : Losely based on the movie Aliens. Duke is sent away along with a group of US Colonial Marines and an advisor named Ellen Ripley, who apparently saw an alien once (woopie fucking doo!), on the USS Sulaco to investigate the remote planet of LV-426 when suddenly all h*ll breaks loose! Duke is really pissed off. Just awaken from hypersleep he finds everyone else is wasted, (even Ripley?), and aliens everywhere! Revenge time!! With new sounds and graphics (some adult) this is the first level of two !! I'm already working on LV-426 ... Additional Credits to : Per Randin (a real pain in the ass who has mocked me from the beginning but has helped me with ideas and finding bugs), Pierre Billhall for playtesting, James Cameron for doing one of the greatest movies ever. NIN for their excellent music. Thanks also to Warren Rice who sequenced the midi file. And finally 3dRealms for making this game, which kicks quakes butt ... ============================================================================= * Play Information * Single Player : Yes Difficulty equal to "come get some" (No settings) DukeMatch : Yes 2-8 players Cooperative : Yes 2-8 players (for chickens) New Sounds : Yes New Graphics : Yes New Music : Yes * Construction * Base : New Level from scratch Editor(s) used : Build / Wintex4.2 / Editart / PSP3 Time used : Don't ask ... Known Bugs : Apart from the bugs in Build itself? Hmmmmmm let me think, I really hope not??!! If you find any, please e-mail ... * Copyright / Permissions * As long as this text file is with my level I am a happy duke. You can distribute this wherever you want as long as I get credit It may be put on a CD ROM compilation but please contact me letting me know and I'll give thumbs up ... This level may NOT be "re-done". Meaning... I wasted hours doing this from scratch so you should design your level from a blank grid as well. I think you learn more that way ... * Where to find this level * Coming soon to a link near you ... * Important * In order for this .map file to work properly you must put all the .voc, .mid and the .art files in the Duke directory ... I have also included a modified user.con file, which replaces the old one, in which I have changed the E1L1.MAP "Hollywood Holocaust" with the sulaco.map ... Make sure to backup any existing files. The contents of the sulaco.zip file are : readme.fst sulaco.map user.con tiles013.art sanctifd.mid chaingun.voc damn03.voc adoor1.voc dscrem18.voc flush.voc pisses01.voc thsuk13a.voc * Final words * This is not an easy level. I never intended it to be easy, but with some caution and lots of saves it's a very playable level. Average playing time is about 40 minutes if you now where to go and what to do. I hope you will enjoy playing it. If you have any comments good or bad, don't hesitate to e-mail me ...