TRICK 2 (For Atomic/Plutonium ver. 1.5 of Duke Nukem) ------------------------- Author: Patrick Clemons E-mail: Clemons@fia.net ------------------------- NOTE: This is an EXTREMELY large level. For those with slow-running computers, beware: this level may be too slow to play and/or may crash as a result of this. ------------------------- Difficulty settings: None Single Play: Yes Deathmatch: No Cooperative: Yes ------------------------- Description: The incredible smash hit "Trick1" finally has a sequel. This time finds Duke (and team, in coop) landing on a planet called "Syrion", a desolate planet made of high ledges of volcanic rock, miles above it's exposed molten core. It once held a mining colony/town that a group of Earth colonists populated and survived for the past 20 years. But about a month ago, radio contact with them was lost, and a Space marine unit was sent in, but never returned. Recently, Duke caught part of a broken transmission, sent by the last remaining Marine, holed up in an empty house on the outskirts of the colony. He reported that several advanced species of alien killed the villagers and the rest of his unit. The transmission broke off in a blood-curdling scream, so you can only assume the worst. Now, 0600 hours, present day, you (and your squad -in coop) quietly air-drop down to the same house, and begin your mission. Good Luck!! ------------------------- ALSO BY ME: Trick1 (all versions) Filmwarp (all versions) Secretbase (all versions) LAPD (all versions) AT_LAPD (LAPD special version for Atomic 1.5) AlienX (For 1.5 Atomic version only) COMING SOON: Filmwarp 2 Schitzo