Current file version: v1.4 ================================================================== Title :The State Prison - T.S.P. for v1.4 Author :Risto Uibo 15 yo. From Estonia. E-mail :espadon@torn.eol.ee Web Page :Not yet Description : Well, aliens came for a revenge and threw Duke into State Prison, he has to get outta there. JUST READ ABOUT IT WHEN YOU RUN ESCAPE.BAT IF THIS FILE, FOR SOME REASON, SHOULD CORRUPT YOUR DUKE NUKEM 3D, THEN I'M NOT RESPONSIBLE FOR THAT. I MADE THIS LEVEL TOTALLY SAFE AND IF IT SCREWS UP, THEN YOU HAVEN'T USED THE BATCH FILE CORRECTLY. DO NOT CLOSE THE WINDOW MANUALLY AFTER THE GAME, IF YOU DO SO, THE OLD FILES MAY NOT BE RESTORED AND YOU MAY NOT FIGURE OUT WHAT TO DO. *** If this happens, just try to run the game with the batch file again, and then after you exit the game, wait until the program closes the window automatically. ****** Additional Credits to: Lot of people, thanks to who I learned interesting stuff about Build. Without them I probably wouldn't still know that Build has to be in Duke directory to work properly!! But special thanks to 3DRealms, who made this great game and to Ken Silverman for Build Editor. What you should of gotten with Escape.zip : Escape.map (the level) Escape.txt (this file) Escape.bat (the batch file) Tsphints.txt (a help file) User.esc (the replacement file) Prev021b.pcx ("Mission" preview) ====================================================================== * Play information * Episode and level :Escape.map replaces Hollywood Holocaust (you know, E1L1). It's my first Duke level. Single player :Of course!! Duke works alone. Dukematch/Co-op :Nah, didn't have the time. I had to finish this map quickly (Read below, why). Sorry, Dukematchers!! Difficulty Settings :Yeah!! That's one thing that makes the playing interesting. You can try your skills on four different difficulties. ====================================================================== * Construction * Base :I don't like modifying other maps, it's a new level from scratch Editors used :Build only known bugs :There shouldn't be any, but if you notice something, mail me. New sounds :No New graphics :No New music :Nope New anything :Well, a new level.. The Escape and user.con Where to get this .map file: Well, congratulations, I think you have it!! ========================================================================= Other: Start with Escape.bat only!!! You may make some changes to the map, modify it, modify the user.esc file if you wish, but you may not upload this zipfile as your own made. Comments: I didn't make it a Multiplayer level, because I came up with a new idea for Duke and I had to finish this fast. I'm working on this idea right now, it'll be a new episode and more.. This is a pretty hard map, actually it depends on your skill level. I recently discovered something new. Did anybody of you knew that items can be skill-leveled, too? The same way as for enemies- with lotags! I used this on my map. **** I STRONGLY RECCOMMEND YOU TO TAKE A LOOK AT TSPHINTS.TXT, BUT NOT BEFORE YOUR FIRST TRY TO GET THROUGH THIS LEVEL. DON'T USE CHEAT CODES, PLAY FAIR. **** By the way, my programming skills are not so good, so the game will run even then when you don't have user.esc, then without changes. If you really don't have user.esc, please try to get it somewhere. *** THIS VERSION DOES NOT WORK WITH THE v1.3 of DUKE. A VERSION FOR THE v1.3 IS ALSO AVAILABLE, IT'S NAMED TSP13v13.zip. THE FIRST TWO NUMBERS OF THE FILE ARE THE ZIPFILE'S VERSION NUMBERS, LIKE THIS VERSION IS 1.3 AND THE v13 SHOWS WHAT VERSION OF THE GAME IS THE FILE FOR. THIS IS FOR THE ATOMIC EDITION FOR DUKE ( v1.4) SO THIS FILE IS NAMED TSP13v14.zip. HOWEVER, I DON' T GUARANTEE THAT THIS VERSION WILL WORK WITH THE 1.5, I ONLY ASSUME THAT. IT' S BECAUSE I HAVE v1.4 AND I DON'T KNOW HOW IT WILL WORK WITH THE LATEST VERSION. ****** **** GUYS WHO HAVE v1.5 OF DUKE NUKEM 3D, GIVE ME A MAIL AND LET ME KNOW, HOW THE MAP WORKS ON THE VERSION. ***** =================================================================== EEEEEE EEEEEE EE EE EE EE EE EEEEEE EE EE EE EEE EEE EE EEE EE EE EE EE EE EE EE EE EE EE EE E EE EE EEEE EE EE EE EE EE EE EE EEE EE EE EE EEEEEE EEEEEE EE EE EE EE EE EEEEEE THE USER LEVEL SEQUEL FOR DUKE NUKEM 3D: " DUKE NUKEM RETURNS - FULL NUCLEAR PACK " DUKE HAS NUKED THE QUEEN - BABY, AND WELL, NOW HE'S READY FOR A LONG REST IN LAS VEGAS... "WELL I HOPE THAT NO FREAKIN' ALIEN SPECIES WON'T ATTACK EATRH ANYMORE, AT LEAST NOT IN THE NEXT FEW MONTHS, COZ I WANT TO HAVE A GOOD REST. NO MORE ALIENS!" THAT'S WHAT DUKE THINKS...... TOO BAD, BUT THREE DAYS AFTER DUKE'S RECENT DEFEAT AND DUKE'S ESCAPE FROM THE ALIEN PRISON ON EARTH, THE IMPROPABLE MISSION FACILITY, WHICH HAS BEEN QUICKLY RESTORED, CALLS DUKE AGAIN. -------------------------------------------------------------- " WHAT'S UP?" ASKED DUKE, WHEN HE WALKED INTO THE IMF HEADQUARTERS. " DUKE, WE SEEM TO HAVE ANOTHER PROBLEM..." STARTED THE CHIEF OF IMF. " NO THANKS.. I HAD ENOUGH." SAID DUKE RIGHT AWAY." NOW I'M GOING TO LAS VEGAS, FEELS LIKE GAMBLING..." " LISTEN, DUKE. THIS IS SERIOUS.." SAID THE CHIEF AND ASKED DUKE TO HAVE A SEAT. " IT'S SERIOUS? I'M SURE IT IS...." THINKS DUKE AND ASKS:" WELL, WHAT IS IT THEN? " " TODAY AT NIGHT, 3:41 AM, WE GOT A CALL FROM FLORIDA.. IT WAS A STRANGE VOICE ON THE PHONE, WE'RE NOT SURE IF IT WAS HUMAN'S. HE SAID THAT THEY HAVE TAKEN OVER THE ENTIRE FLORIDA STATE AND HE WANTS REVENGE... YOU DESTROYED THE ARMY SENT TO EARTH HERE, BUT NOW WE'RE UP AGAINST THE ARMY OF THE ALIEN HOMEWORLD.. THEY WANT TO GET YOU, DUKE, I'M SORRY, BUT WE HAVE NO CHOICE BUT TO SEND YOU THERE. YOU ARE THE ONLY EXPERT IN THE WORLD, WHO IS TRAINED FOR FIGHTING AGAINST ALIEN ATTACK FORCES." " DAMN, I HATE WHEN THIS HAPPENS!! WHY CAN'T THOSE ALIENS HAVE A BREAK FOR A MONTH OR TWO?" DUKE SHAKES HIS HEAD. "IDIOTS....!!...... ALRIGHT.. WHAT ABOUT SUPPLIES?" " SORRY, DUKE, BUT THE LABORATORY HAS JUST BEGUN TO WORK ON NEW WEAPONS AND THIS IS NOT READY UNTIL SOMETIMES NEXT MONTH..." " WHAT ELSE.... OKAY, I GUESS I JUST GOTTA BELIEVE IN MY GOOD OLD RPG AND DEVASTATOR BABY..." AND DUKE WENT TO FLORIDA.... BUT WHEN HE GOT THERE, IT SEEMED THAT THE L.A WAS ALREADY UNDER THE ALIEN CONTROL, ALSO NEW YORK AND A FEW MORE BIGGER CITIES... -------------------------------------------------------------------- THAT'S THE START OF DUKE'S NEXT PARTY IN FLORIDA.... So watch for the "Duke Nukem Returns" mission and check out these previews I've added. Featuring the Troopers assault army boss and the Super Pigcop Tank. These are only a little part of the new action, what will come in DNR. In October or November, 1997, I will release a preview edition of DNR, so all you cool Duke fans out there can enjoy the taste of what will come in DUKE NUKEM RETURNS: FULL NUCLEAR PACK. Right now I am working on the .con files and adding art. The preview edition will be fro split files, and also one single file. The size of the unzipped files altogether will approximately be 3 or 4 MB, maybe more. But the full pack of DNR will be at least twice as bigger. ------------------------------------------------------- ANYBODY, WHO KNOWS .CON HACKING, OR KNOWS HOW TO USE BUILD EDITOR OR EDITART AND IF YOU'RE INTERESTED IN MY PROJECT, I COULD USE SOME HELP, SO THAT DNR WILL BE READY FASTER. MAIL ME AND TELL ME ABOUT WHAT YOU CAN DO TO HELP ME. -------------------------------------------------------- PLEASE, NO BULLSHIT! TAKE THIS THING SERIOUSLY! --------------------------------------------------------- MY QUESTIONS THAT I HAVE TO ALL OF YOU: If you want to answer to my questions, mail me, because there really are a few things I would like to find out, coz there are some things in the game that I can't figu- re out. 1.How to make totally new tiles for Duke Nukem 3D? I have the Ken Silverman's art format text file, but I don't get it. What do I have to do? Make a special program for that, or something? 2.The Editart is definetly not a good editor for Duke. When I try to import a tile from some .pcx, then sometimes the tile gets all mixed up and gets really ugly. What should I do???? 3.How to define the palettes for my own art? Like how to define what kind of color will be changed when I change the palette number? I would like that, but I can't figure out, how... 4.What's wrong with the sound stuff in Duke? In one file, there is said that Duke may have up to 450 sounds and currently there are somewhat 397 slots used, but in another file, there is written that Duke may have up to 400 sound definitions. WHat does that mean? No more questions! Just try to answer them, if you can and I'll appreciate it. So, wait for the ultimate mission - "DUKE NUKEM RETURNS" ===================================================================== Documented on June 10, 1997 (resulting from the current version).