------------------------------------------------------------------------ r6022 | terminx | 2017-01-18 14:23:36 -0800 (Wed, 18 Jan 2017) | 1 line Fix issue where vertical mouse aiming couldn't be enabled in the menu if in_aimmode was set to 1. ------------------------------------------------------------------------ r6021 | terminx | 2017-01-18 14:23:20 -0800 (Wed, 18 Jan 2017) | 1 line Rename ud.tickrate to ud.showfps internally. DONT_BUILD. ------------------------------------------------------------------------ r6020 | terminx | 2017-01-18 14:23:03 -0800 (Wed, 18 Jan 2017) | 1 line Gut most of MACT keyboard.c in favor of stuff in its header (keyboard.h) ------------------------------------------------------------------------ r6019 | terminx | 2017-01-18 14:22:50 -0800 (Wed, 18 Jan 2017) | 1 line Inconsequential cleanup. DONT_BUILD. ------------------------------------------------------------------------ r6018 | terminx | 2017-01-18 14:22:35 -0800 (Wed, 18 Jan 2017) | 1 line Remove MACT mouse.c. DONT_BUILD. ------------------------------------------------------------------------ r6017 | terminx | 2017-01-18 14:22:20 -0800 (Wed, 18 Jan 2017) | 1 line Rename a couple of things in the VS project. DONT_BUILD. ------------------------------------------------------------------------ r6016 | terminx | 2017-01-18 14:22:10 -0800 (Wed, 18 Jan 2017) | 1 line This seems to fix a Polymost rendering error in which certain polygons touching the sides of the screen would fail to render from some angles. YMMV. ------------------------------------------------------------------------ r6015 | terminx | 2017-01-18 14:22:00 -0800 (Wed, 18 Jan 2017) | 1 line Remove some unused definitions. DONT_BUILD. ------------------------------------------------------------------------ r6014 | terminx | 2017-01-18 14:21:51 -0800 (Wed, 18 Jan 2017) | 1 line Remove red/blue 3d mode from Polymost. This hadn't been enabled in a long time and I'm not sure if it even worked anymore. DONT_BUILD. ------------------------------------------------------------------------ r6013 | terminx | 2017-01-18 14:21:40 -0800 (Wed, 18 Jan 2017) | 1 line Split DROIDMENU #define into EDUKE32_SIMPLE_MENU and EDUKE32_ANDROID_MENU. EDUKE32_ANDROID_MENU depends on EDUKE32_SIMPLE_MENU being set, and EDUKE32_SIMPLE_MENU does what you would expect: simplifies the menu options available by removing things not typically found in shipping games. DONT_BUILD. ------------------------------------------------------------------------ r6012 | terminx | 2017-01-18 14:21:31 -0800 (Wed, 18 Jan 2017) | 1 line Fix problem with standalone builds not finding their data when the startup window is disabled. DONT_BUILD. ------------------------------------------------------------------------ r6011 | terminx | 2017-01-18 14:21:23 -0800 (Wed, 18 Jan 2017) | 1 line Fix MSVC build problem. This needs to be looked at further. DONT_BUILD. ------------------------------------------------------------------------ r6010 | terminx | 2017-01-18 14:21:16 -0800 (Wed, 18 Jan 2017) | 1 line Add APPBASENAME to Makefile.common, controlling the resulting binary's default .cfg file name and .log file name. DONT_BUILD. ------------------------------------------------------------------------ r6009 | terminx | 2017-01-18 14:21:08 -0800 (Wed, 18 Jan 2017) | 1 line Initial work on standalone (non-Duke3D) binary support. ------------------------------------------------------------------------ r6008 | terminx | 2017-01-18 14:20:58 -0800 (Wed, 18 Jan 2017) | 1 line Support compiling with a custom application name with make APPNAME="something". DONT_BUILD. ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.