------------------------------------------------------------------------ r6834 | terminx | 2018-04-12 14:04:12 -0700 (Thu, 12 Apr 2018) | 1 line Fix a bunch of off-by-one errors in the sound system, made apparent by a change to some related code. ------------------------------------------------------------------------ r6833 | terminx | 2018-04-12 14:04:07 -0700 (Thu, 12 Apr 2018) | 1 line Prevent divide by 0 when SDL_GetCurrentDisplayMode()/SDL_GetClosestDisplayMode() say the refresh rate is 0 ------------------------------------------------------------------------ r6832 | terminx | 2018-04-12 14:04:00 -0700 (Thu, 12 Apr 2018) | 1 line More function name shit ------------------------------------------------------------------------ r6831 | terminx | 2018-04-12 14:03:47 -0700 (Thu, 12 Apr 2018) | 1 line Function names ------------------------------------------------------------------------ r6830 | terminx | 2018-04-12 14:03:30 -0700 (Thu, 12 Apr 2018) | 1 line More function name cleanup ------------------------------------------------------------------------ r6829 | terminx | 2018-04-12 14:03:12 -0700 (Thu, 12 Apr 2018) | 1 line Continuing the quest for clearer function names ------------------------------------------------------------------------ r6828 | terminx | 2018-04-12 14:02:51 -0700 (Thu, 12 Apr 2018) | 1 line Engine function name cleanup round 2 ------------------------------------------------------------------------ r6827 | terminx | 2018-04-12 14:02:31 -0700 (Thu, 12 Apr 2018) | 1 line Beginnings of baselayer.cpp/.h refactor. This is 99.9% renames. ------------------------------------------------------------------------ r6826 | terminx | 2018-04-12 14:02:18 -0700 (Thu, 12 Apr 2018) | 1 line This is supposed to enable the discrete GPU on NVIDIA Optimus and AMD PowerXpress setups ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.