=========================================================================== Update to : HL.Gudo.wad Advanced engine needed : GZDoom / Zandronum Primary purpose : Single+Coop play / Deathmatch =========================================================================== Title : Half-Life Blood Effects Filename : HLGudo.wad Release date : Author : sonic_HD87 Email Address : area_5@hotmail.es Description : Blood effects from Half-Life to be used on both Singleplayer and Multiplayer. UPDATE: I've made some changes to the graphics, and after a intense session against bots, i've realized that 3 minutes of duration is WAY too long to be a default value, so i reduce the duration to 63 tics. =========================================================================== * What is included * New levels : None Sounds : No Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : DOOM / DOOM2 / Heretic / Hexen... Map # : None Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for * Construction * Base : New from scratch Build Time : 4 Days Editor(s) used : Slade 3 Known Bugs : Both Rocket and PlasmaBall can spawn a BloodSplatter actor. It is NOT a bug/glitch, i just made it for the sake to mimic the same behavior of Half-Life's explosions. Tested With : GZDoom g1.8.09-78 (Any version prior to this should work) * Copyright / Permissions * Authors CAN use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file.