LineDef Types by Function | LineDef Types by Number | Special Sector Types by Function | Thing Types

LineDef Reference v3.0 by Jim Flynn

LineDef Types by Number
 



LineDef Types by Number

# u1 u2 Trigger Brief Description Qualifier Speed Sound
0 0 0 n-- Null tag indicating no function      
1 281 220 nSRm Open/wait 4/close   med (door)
2 114 64 W1 Open med (door)
3 2 9 W1 Close med (door)
4 0 1 W1 Open/wait 4/close med (door)
5 1 3 W1 Up to min ceil inc slow (mover)
6 0 0 W1& Start fast (non-fatal)   med (crush)
7 11 6 S1 Raise 8   slow (mover)
8 2 1 W1 Raise 8   slow (mover)
9 2 0 S1 Donut function N:SEC/DMG slow (mover)
10 1 0 W1 Lower/wait 3/raise fast (lift)
11 15 19 nS- End level. Go to next level     (clunk)
12 0 0 W1 Light to max n. light exc
13 4 1 W1 Light level to 255
14 1 0 S1& Absolute rise 32 T:0 slow (mover)
15 0 1 S1& Absolute rise 24 T:0 slow (mover)
16 3 2 W1 Close/wait 30/open med (door)
17 0 0 W1 Start 1 sec blinking (type 3)
18 10 8 S1 Up to next floor exc slow (mover)
19 11 22 W1 Down to max floor exc slow (mover)
20 13 12 S1& Up to next floor exc T:0 slow (mover)
21 1 0 S1 Lower/wait 3/raise   fast (lift)
22 3 18 W1& Up to next floor exc T:0 slow (mover)
23 16 12 S1 Down to min floor exc slow (mover)
24 1 0 G1 Up to min ceil inc slow (mover)
25 0 0 W1& Start slow (fatal) med (crush)
26 22 14 nSR Open/wait 4/close BLUE KEY med (door)
27 26 12 nSR Open/wait 4/close YELLOW KEY med (door)
28 10 9 nSR Open/wait 4/close RED KEY med (door)
29 1 0 S1 Open/wait 4/close   med (door)
30 2 2 W1 Rise by shortest outer lower slow (mover)
31 76 45 nS1 Open med (door)
32 15 40 nS1 Open BLUE KEY med (door)
33 14 24 nS1 Open RED KEY med (door)
34 19 27 nS1 Open YELLOW KEY med (door)
35 3 14 W1 Light level to 0      
36 8 27 W1 Down to max floor exc +8 fast (mover)
37 31 11 W1 Down to min floor exc N:SEC/DMG slow (mover)
38 23 37 W1 Down to min floor exc slow (mover)
39 3 3 W1m Teleport     (tport)
40 4 0 W1 Up to max ceil exc   slow (mover)
41 0 0 S1 Down to floor   slow (mover)
42 6 1 SR Close med (door)
43 0 0 SR Down to floor slow (mover)
44 1 0 W1 Down to floor +8 slow (mover)
45 0 2 SR Down to max floor exc slow (mover)
46 13 22 GR Open med (door)
47 0 2 G1& Up to next floor exc T:0 slow (mover)
48 99 103 n-- Animated wall
49 0 1 S1& Start slow (fatal) slow (crush)
50 *0 0 S1 Close med (door)
51 3 1 nS- End level. Go to secret level (clunk)
52 19 55 nW- End level. Go to next level     (clunk)
53 0 0 W1& Move min<->max floor inc slow (lift)
54 0 0 W1& Stop moving floor
55 0 0 S1 Up to min ceil inc -8 CRUSH slow (mover)
56 5 0 W1& Up to min ceil inc -8 CRUSH slow (mover)
57 0 0 W1& Stop crusher
58 5 0 W1 Absolute rise 24   slow (mover)
59 5 7 W1& Absolute rise 24 T:SEC/DMG slow (mover)
60 0 4 SR Down to min floor exc slow (mover)
61 9 36 SR Open med (door)
62 51 143 SR Lower/wait 3/raise   fast (lift)
63 38 15 SR Open/wait 4/close   med (door)
64 0 0 SR Up to min ceil inc slow (mover)
65 0 0 SR Up to min ceil inc -8 CRUSH slow (mover)
66 0 0 SR& Absolute rise 24 T:0 slow (mover)
67 0 9 SR& Absolute rise 32 T:0 slow (mover)
68 0 2 SR& Up to next floor exc T:0 slow (mover)
69 0 0 SR Up to next floor exc slow (mover)
70 3 2 SR Down to max floor exc +8 fast (mover)
71 0 24 S1 Down to max floor exc +8 fast (mover)
72 0 0 WR Down to floor +8 slow (mover)
73 17 6 WR& Start slow (fatal) med (crush)
74 24 13 WR& Stop crusher
75 6 0 WR Close med (door)
76 2 2 WR Close/wait 30/open med (door)
77* 6 3 WR& Start fast (non-fatal)   med (crush)
79 0 0 WR Light level to 0
80 0 0 WR Light to max n. light exc
81 0 0 WR Light level to 255
82 6 0 WR Down to min floor exc slow (mover)
83 0 7 WR Down to max floor exc slow (mover)
84** 0 0 WR Down to min floor exc N:SEC/DMG slow (mover)
86 9 3 WR Open med (door)
87 6 4 WR& Move min<->max floor inc slow (lift)
88 65 51 WR Lower/wait 3/raise fast (lift)
89 10 5 WR& Stop moving floor
90 21 17 WR Open/wait 4/close med (door)
91 18 1 WR Up to min ceil inc slow (mover)
92 0 0 WR Absolute rise 24   slow (mover)
93 0 0 WR& Absolute rise 24 T:SEC/DMG slow (mover)
94 0 1 WR& Up to min ceil inc -8 CRUSH slow (mover)
95 0 0 WR& Up to next floor exc T:0 slow (mover)
96 0 0 WR Rise by shortest outer lower slow (mover)
97 125 411 WRm Teleport     (tport)
98 4 0 WR Down to max floor exc +8 fast (mover)
99 *0 2 SR Fast open BLUE KEY turbo (blaze)
100 0 1 W1 Fast raise 16 CRUSH turbo (mover)
101 0 0 S1 Up to min ceil inc slow (mover)
102 14 22 S1 Down to max floor exc slow (mover)
103 41 32 S1 Open med (door)
104 2 0 W1 Light to min n. light exc
105 *0 23 WR Fast open/wait 4/close turbo (blaze)
106 *0 6 WR Fast open turbo (blaze)
107 *0 0 WR Fast close turbo (blaze)
108 *0 0 W1 Fast open/wait 4/close turbo (blaze)
109 *0 99 W1 Fast open turbo (blaze)
110 *0 1 W1 Fast close turbo (blaze)
111 *0 0 S1 Fast open/wait 4/close turbo (blaze)
112 *0 4 S1 Fast open turbo (blaze)
113 *0 0 S1 Fast close turbo (blaze)
114 *0 51 SR Fast open/wait 4/close turbo (blaze)
115 *0 11 SR Fast open turbo (blaze)
116 *0 1 SR Fast close turbo (blaze)
117 *0 47 nSR Open/wait 4/close turbo (blaze)
118 *0 8 nS1 Fast open turbo (blaze)
119 *0 13 W1 Up to next floor exc slow (mover)
120 0 58 WR Fast lower/wait 3/raise turbo (lift)
121 0 0 W1 Fast lower/wait 3/raise turbo (lift)
122 0 0 S1 Fast lower/wait 3/raise turbo (lift)
123 0 162 SR Fast lower/wait 3/raise turbo (lift)
124 *0 4 nW- End level. Go to secret level (clunk)
125 *0 4 W1m Monster only teleport (tport)
126 *0 20 WRm Monster only teleport (tport)
127 0 6 S1 Fast raise 16 CRUSH turbo (mover)
128 *0 0 WR Up to next floor exc slow (mover)
129 *0 0 WR Up to next floor exc turbo (mover)
130 *0 0 W1 Up to next floor exc turbo (mover)
131 *0 2 S1 Up to next floor exc turbo (mover)
132 *0 0 SR Up to next floor exc turbo (mover)
133 *0 0 S1 Fast open BLUE KEY turbo (blaze)
134 *0 4 SR Fast open RED KEY turbo (blaze)
135 *0 16 S1 Fast open RED KEY turbo (blaze)
136 *0 4 SR Fast open YELLOW KEY turbo (blaze)
137 *0 6 S1 Fast open YELLOW KEY turbo (blaze)
138 *0 2 SR Light level to 255 (clunk)
139 *0 2 SR Light level to 0 (clunk)
140 *0 1 S1 Absolute rise 512 med (mover)
141 *0 1 W1& Start slow silent (fatal) slow (quiet)

*There is no 78 and **no 85.

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