===========================================================================
Primary purpose         : No levels included
===========================================================================
Title                   : NINTENDOOM
Filename                : nes_pal.zip
Release date            : 03/06/2020
Author                  : Rodrigo "Rusco Istar" Gonzalez
Email Address           : [redacted]
Other Files By Author   : Gasoline-Powered Chainsaw

Description             : NINTENDOOM is a patch WAD for all versions of
                          Doom, including vanilla. It makes Doom look like a
                          NES game, which uses a palette of only 54 colours.
                          
                          If you think you know your way around a map give it
                          a go again with this low colour mode. I tried to
                          keep enough contrast in the palette so it can
                          produce a readable look, but it provides an
                          interesting challenge. I recommend you to mix it up
                          with chiptune sounds replacement WADs or a
                          Fluidsynth 8-bit styled soundfont (if supported by
                          your port of choice) and 320x240 resolution for a
                          cursed retro experience.
                          
                          Keep in mind that some WADs feature their own
                          PLAYPAL or COLORMAP lumps which may override those
                          contained in nes_pal.wad. The order in which they
                          are specified in the command line is important and
                          nes_pal.wad should be specified at the end for the
                          best results. The end results when used in
                          combination with non-doom WADs that use
                          incompatible palettes are unknown.

Additional Credits to   : Sigvatr for the idea and ahefner for the NES
                          palette values.
===========================================================================
* What is included *

New levels              : None
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : PLAYPAL, COLORMAP
Other files required    : None


* Play Information *

Game                    : Doom
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 3 days
Editor(s) used          : SLADE & GIMP
Tested With             : GZDoom 4.3.3 and Odamex 0.8.3


* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes. If you remix, transform, or build upon the
material, you must distribute your contributions under the same license as
the original.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors