=========================================================================== Archive Maintainer : Please don't hide my e-mail. Update to : seamless.wad Advanced engine needed : Primary purpose : Single+Coop play =========================================================================== Title : Seamless Filename : seamless.wad Release date : 2016-10-17 Author : Zalewa Email Address : zalewapl@gmail.com Other Files By Author : Alpha & Delta Invasion (dtinv3c.pk3), Terminator Unit-9042 (terdelux-final.wad), Tribute (tribute.wad), Raven Crypt (rvncrypt.wad), Horse Shoe (horsshoe.wad), Respawned: Back from Hell (rspnhell.wad), Power Metal (pwrmetal.wad), Cute Demon Butt Collection (cutebutt.wad), some single or community project maps. Misc. Author Info : I'm co-author of Doomseeker - the open-source, multiplatform, multi-engine supporting server browser. My WAD "Tribute" won a Cacoward in 2009. Description : Seamless is a Vanilla Ultimate Doom map taking slot of E1M1 that makes no use of "use" lines. The theme is "base" and the map takes about 15 minutes to beat. It also makes use of more Doom resources than what you'd normally encounter in an Episode 1 map. The goal was to create a non-tedious Doom 1 map which is more difficult in comparison to Doom 2 as the enemies are more bullet-spongy due to the lack of SSG and also because the beastiary is smaller. The music is MIDI version of "Kavinsky - Nightcall". 2016-10-31 update: fixed 2 HOMs, some texture misalignments and updated MAPINFO format to allow the map to be run in Doom Retro. Additional Credits to : Kavinsky, I guess. + SuperGod - testing; + Bzzrak - pointing out problems with previous version =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : No Dehacked/BEX Patch : No Demos : No Other : MAPINFO for ZDoom-based ports Other files required : None * Play Information * Game : DOOM Map # : E1M1 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch : No Other game styles : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : about 20 hours Editor(s) used : GZDoom Builder, Slade, Emacs Known Bugs : May Not Run With : Tested With : Chocolate Doom 2.2.1, Zandronum 2.1.2 =========================================================================== * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: FTP sites: