*-------------------------------------------------------------* | | | | | Damn-It Wad for DOOM II | | | | | *-------------------------------------------------------------* Title (Once Again) : Damn-It WAD, v. 2 Release Date : 11/24/95 File List : 100PCTV2.WAD 100PCTV2.TXT 100PCTLY.LMP Disk Space Required : Minimal Author : Lonnie Yearwood Posting From : ionet.net Email Address : sportly@ionet.net * WAD Description * Brief Description : Your OBJECTIVE with this level is to complete it without taking a hit from an enemy and to kill all enemies. There are health packs available, but their use means the OBJECTIVE has not been met. See * Final Notes * below. WAD Info in More Detail : This level is for play on skill levels 3-5 only. You can try 1-2, but not for long (hee! hee!). THIS IS A REVISION OF 100PCT.WAD. LIGHTING HAS BEEN ENHANCED. TEXTURES HAVE BEEN REDONE. ONE SOLDIER HAS BEEN ADDED, AND TWO MONSTERS HAVE BEEN MOVED SLIGHTLY TO ENHANCE PLAY. Big Thanks to : Id Software Additional Credits to : Andrew Yearwood (son) for technical assistance. *--------------------------------------------------------------* * Play Information * Game : DOOM II Map Number : MAP01 Single Player : Yes Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Difficulty Settings : Yes (See above) New Sounds : No New Graphics : No New Music : No * Construction * Base : New WAD from scratch Main Editor(s) used : Doomcad 6.1 Build Time : Does this include testing? Known Bugs : None * Installation * Put the WAD and LMPs in your DOOM2 directory. With the DOOM2 directory as your default, the following should work: To play: doom2 -file 100pctv2.wad To record: doom2 -file 100pctv2.wad -record <1-8 char. filename> To play demo: doom2 -file 100pctv2.wad -playdemo 100pctly * Copyright / Permissions * You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Final Notes * If you're not having much luck meeting the OBJECTIVE, watch the demo for a possible approach. (If the demo doesn't run, try upgrading your DOOM2 to v. 1.9.) There are a number of ways to succeed, but there are many more ways to fail. Good luck! Sometimes when you do everything right, you might receive a hit near the end of the level when, rightfully, you shouldn't have. Something like monsters in cheat mode. (Hey, it's only fair.) See if you can figure it out. If you record a demo that MEETS the OBJECTIVE, please E-mail it to me at sportly@ionet.net.