======================================================================== Title : SPACESHIP 1024 - VERSION 2 Author : Paul Corfiatis Email Address : pcofiatis@our.net.au Other Files By Author : go to http://www.geocities.com/paul33_au/ Description : A 1024x1024 map on a Spaceship. NOTE : This is a second version released on 30 August 2006 and this fixes few bugs. The BSP has been rebuilt and you get no more texture annoyances, etc when using PRBOOM. The Arch-Vile teleport spot in the exit room has now been moved to the main corridor and now only appears on Skills 3,4 and 5. ======================================================================== * Play Information * Port : Doom 2 Episode and Level # : MAP01 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : yes Difficulty Settings : Yes New Sounds : No New Music : Yes New Graphics : Yes Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : Doom Builder 1.60, 1.68 Known Bugs : None * Copyright / Permissions * Authors may not use these levels as a base to build additional levels. You MAY distribute this WAD in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * http://www.geocities.com/paul33_au/ and all other ftp sites. The sound quality is much better, but the bassline & kick could be a lot louder Nebula says: the overall mix is really good Nebula says: it sounds smooth and there is lots of dynamics left for mastering Nebula says: the kick sounds like it's not compressed at all, it sounds a bit like plastic but the soundscapes in the song are very nice & smooth this time put the kick volume to 50% and compress it with fruity compressor, take "DRUMS" -preset for it and put the bassline to about 60% and compress it with the drums preset as well but reduce gain to your liking