=========================================================================== Advanced engine needed : Boom-compatible source port with suport for sky transfers Primary purpose : Single play =========================================================================== Title : MAYhem 2013 Filename : Mayhem13.wad Release date : July 17, 2012 Author : A buncha schmucks Email Address : themordicant@gmail.com(Obsidian's email address) Other Files By Author : Varies by author Misc. Author Info : I'll teach TheMionicDonut to do this crap himself next time. - Obsidian Description : In response to it's wildly ignored predecessor, MAYhem 2013 is a collection of maps all made in the month of May. This time we were given the limitation of using only 2 monster types per map. Also we beat our previous streak of procrastination by 4 months! Count 'em. Le Maplist! 01 - Unit 731 By Magnusblitz 02 - From the Sky By Scypek2 03 - Shooting with Imps By Joe-ilya 04 - Orange Night By Katamori 05 - Eternity's Hatred By Obsidian 06 - Pool of the Spiders By Walter Confalonieri 07 - Casing Lake By ArmouredBlood 08 - The Demon Rush By Melon 09 - Leviathan By Dobu Gabu Maru 10 - Onyx By Ribbiks 11 - The Stone Spinneret By Dobu Gabu Maru Additional Credits to : Essel for the rather excellent CC4 texture wad Melon for compiling the wad Obsidian for making the CWILV## graphics, the DeHackEd patch and this sexy textfile All the playtesters for, err, playtesting =========================================================================== * What is included * New levels : 11 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : MAPINFO Other files required : Nope * Play Information * Game : Doom 2 Map # : 01-11 Single Player : Designed for Cooperative 2-4 Player : Player starts only, sometimes Deathmatch 2-4 Player : Player starts only, sometimes Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : All maps were made in the space of one month Editor(s) used : Doombuilder 2, SLADE3, WhackEd2 Known Bugs : MAP05 uses ghost monsters: make sure you check compatibility flags Minor slime trails and flat bleeding on MAP11 May Not Run With... : Vanilla Doom, any port that doesn't support sky transfers * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors