D E M O N I C P A R K by Andy Badorek *** General Info *** File Name: DEMONIPA.WAD Other Files by author: SPIRIT 2 TWILIGHT LAB, TWILIGHT LAB CO-OP RING OF DEATH (*very* soon: weeks, months...) Description: As in my previous levels DESIGN is the major topic. I tried to make the level look good with some interesting architecture and new ideas. All textures have been chosen with care and are well aligned. Demonic Park is a Theme Park, not a green park - # of trees and bushes is 0, # of monsters is a little bit higher. Additional Credits to: id Software Rapha‰l Quinet and Brendon J Wyber for DEU Ben Morris for DCK Ron Rossbach for IDBSP Olivier Montanuy for DEUTEX Peter Monks for TED Migru for net access *** Play Info *** Game DOOM II Map # Map01 Single Player Yes Cooperative 2-4 Player Yes Deathmatch 2-4 Player Yes, but not tested Difficulty Settings Yes New Sounds DSCYBDTH - Cyberbaby's terminal breath more sounds are in TWISFX.WAD (TWILAB.ZIP) New Textures 1 New Graphics CWIL00, TITLEPIC, ENDOOM *** Tech Info *** Map Editors DEU521GCC (60%), DCK22 (40%) GFX Paint Shop Pro 2, Windows Paintbrush, TED12 Node Building IDBSP11 WAD Tools DEUTEX36 Known Bugs You serious? Send any comments, flames, LMPs, WADs or whatever to Migru: migru@vg3.chemie.uni-konstanz.de *** Copyright / Permissions *** Authors may use this level as a base to build additional levels. You MAY distribute DEMONIC PARK, provided you include this file (DEMONIPA.TXT), with no modifications.