=========================================================================== Title : dickie02.WAD, issue 2. Date Finished : Dec. 97 (Iss 1), April.98 (Iss 2) Author : Richard Wiles Email Address : richardgwiles@compuserve.com Other Files By Author : dickie01 (More in the 'Dickie-Doom' series to follow. Misc. Author Info : 30yr old helicopter engineer, lives in Yeovil, England. Supporter of Yeovil Town FC and Brighton & Hove Albion (Well, somebody has to!!) Keen runner, curry eater, gardener and doomaholic. Description : Issue 1 Although this is my second release, its the first wad that I completed to my satisfaction. Went back to it recently and added a few lighting effects. I also pinched the sky from "plutonia" to give a 'bright & breezy' feel. This level is 214kb when unzipped. (Issue 2) Many thanks to those who e-mailed me ref Issue 1. This issue has removed that terrible bug at the start (how annoying). I have also changed the sky - less garish than before. Additional Credits to : My girlfriend Ness, for tolerating my obsession with this project. id for doom - best game ever! =========================================================================== * Type of DOOM II file* New level WAD : Yes Map # : Map 02 Single Player : Yes Cooperative 2-4 Player : Haven't tried it, though might play o.k. in nightmare mode. Deathmatch 2-4 Player : Sorry, definitely not (starts are provided though) Difficulty Settings : Yes New Sounds : No New Music : No New Graphics : No Demos Replaced : None * Construction * Base : New level from scratch Build Time : Ages.... Editor(s) used : Doomcad6.1, DMapEdit (for node building). Known Bugs : None - I hope! May Not Run With... : * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: cdrom & mirrors * Waffle This is the second level in my 'dickie-doom' extravaganza. As you can see, it's completely different to dickie01 - I'm aiming to give each level it's own unique feel. Dickie03 and dickie06 are having their finishing touches - I will release them soon. Levels 4,5 & 7 are also well underway. Sorry if you tried to e-mail me after playing my last wad. I can assure you that this time I've got my e-mail address right!!!!