================================================================ Title : Doomsday Filename : DOOMSDAY.WAD Authors : David Rotramel and Chris Berger Email Address : Cyberdmn@sky.net NOTE******************* : Without SMARTDRIVE loaded, game will take a LONG time to load! (2 minutes or so) Be patient! ALSO******************* : A helpful hint: save often!!!!! (I have not had any probs saving this level on my system...) Story : Under cover of the night, you have made your way to the secret UAC installation in Nevada, ordered to penetrate the unholy forces that have taken a foothold, and to report your findings to your commanding officer. You have heard rumors of creatures beyond discription subverting the base for their own use; wild tales of an inter- dimentional warp, appearantly the creatures mode of transportation; you've listened to the ramblings of insane men, describing a strange, new guard "robot" and its awesome firepower....and from your best friend on his death bed, a tale of unholy horror that resides behind a twin gargoyle door... MUCH Additional Credit to : Ben Morris for his wonderful editor, DCK. Olivier Montanuy for helpful answers and fantastic editors Deutex and Deusf. Justin Fisher for the amazing Aliens-Total Conversion, and for opening my eyes to what is possible! Simply amazing! Steve McCrea, Simon Wallm, and Elias Pappavassilopolos, for The Unholy Trinity. Trinity.wad is truly a monster, guys. Leo Martin Lim, for UAC_DEAD.wad. Innovation and imagination. Two of my favorite subjects! A fantastic level, one every wad editor should dissect! AND to all our Doom buds : Jeff Arnold Bret Cornish John Rotramel Tom Million Matt Cussigh for suggestions, play testing, and support. Thanx a million!!!!!!!! Last but not least, thanx to: The authors of the following wads: Church.wad Park.wad Totalsfx.wad 30tunes1.wad Paulsnd.wad Hoe.wad Eck.wad Theme16.wad Predator.wad Cringsnd.wad Qh2.wad Great work, keep it up!!!!!!!!!! ================================================================ * Play Information * MAP # : MAP01 DOOM ][ v. 1.9 Single Player : Yes Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Difficulty Settings : Yes New Sounds : Yes New Graphics : Yes New Music : Yes Demos Replaced : None * Construction * Base : New level from scratch Tools used : DCK 2.2 Deusf 3.4 WARM 1.4 BSP 1.2 NWT 1.3 RMB Build Time : 3 Months. :( ! Known Bugs : Do not idclip into the courtyard; it will crash due to edge overflow. Other Info : Went through about 40 megs of sounds, music, textures, etc., for this wad! How 2 Play, what it does: Unzip into your Doom ][ directory, type Doomsday, and you're off! The DEUSF utility included will explode the Doomsday.wad to over 5 megs while you play the wad, then deflate the wad to its original size when you quit! You MUST use the Doomsday batch file in order to run Doomsday.wad! It will NOT modify your Doom ][ wad or .exe in any way! Pretty darn cool, Olivier!!!!!!! Files included : Doomsday.wad Deusf.exe Doomsday.bat Read_1st.txt * Copyright / Permissions * Authors may use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: FTP.CDROM.COM PLEASE! E-MAIL US WITH ANY COMMENTS! GOOD OR BAD, WHAT YOU THOUGHT WAS COOL, QUESTIONS, ANYTHING!!! ALL MAIL WILL BE ANSWERED!!!!