=========================================================================== Advanced engine needed : None * Primary purpose : Single or Coop / COMPET-N style play =========================================================================== Title : End Game "street legal version" Filename : Endgame.zip Original Release Date : January 2, 2004 Update Release Date : June 2004 Authors : Erik Alm, Joe Pallai, Anthony Soto, Lee Szymanski, Jan Van der Veken, and Josh Zylstra Description : 8 level wad set for doom2 exe. ** Email : neworderdatabase@hotmail.com (Anthony's) =========================================================================== * Play Information * Game : DOOM2 Map # : 1 - 8 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes on some maps. Try maps 1, 2, 4. Map 8 might play ok too. Other game styles : COMPET-N style modes such as speed, tyson, etc. Difficulty Settings : Yes * Some maps (especially map 6) has levels of detail which may cause HOM in doom2 exe. The HOM's are not widespread and only viewed from certain angles so they should not effect doom2 exe gameplay. ** Endgame.htm contains level descriptions and other project info. ** * Copyright / Permissions * Several textures were designed by Joe Pallai. They are mostly mods of existing doom textures. They can be found in his map "Morsel". For permission, email him. This PWAD contains select texture(s) and flat(s) that can originally be found in GothicDM or Gothic2. Credit and thanks go out to the artist(s) of said flat(s) and texture(s) and also to the rest of the Gothic Crew (1997/98). The ORIGINAL GothicDM(2).ZIP can be found at CDROM.COM. Each said PKZIP archive contains thirty-two professional quality levels and music. http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothicdm.zip http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothic2.zip //EOF