=========================================================================== Advanced engine needed : Boom or Boom-compatible Primary purpose : Deathmatch =========================================================================== Title : Eyedea_ Filename : eyedea_.wad Release date : 09/17/2016 Author : AlexMax Email Address : [redacted] Other Files By Author : Solo developer of 1nukplnt.wad, 1undbase.wad, and eyedea.wad. Lead developer of zdctfmp.wad and zdctfmp2.wad. Contributor to udm3.wad, zdctfmp3-.wad, udmx.wad, idlmapcontest2011c.wad, 32in2412.wad and Core CTF 2. Description : A small and extremely fast-paced 1on1 arena with a few tricks up its sleeve, second try. Additional Credits to : Everybody who gave me feedback on the old and new version of the map. =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Player starts only Cooperative 2-4 Player : No Deathmatch 2 Player : Designed for Deathmatch 3+ Player : Possible, but cramped Other game styles : None Difficulty Settings : ITYTD/HNTR - Newschool item layout. HMP - FFA layout. UV/NM - Original Oldschool item layout. Other game styles : None Difficulty Settings : Yes * Construction * Base : Modified version of eyedea.wad Build Time : The original layout was modified piecemeal over the course of several months. Editor(s) used : Doom Builder 2, SLADE 3, GIMP 2. Known Bugs : None known. May Not Run With : doom2.exe Tested With : Zandronum, Odamex, WinMBF * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors