=========================================================================== Advanced engine needed : (ZDoom, JDoom, Legacy, etc. Any source port) > I use the Zcajun utility for bots and it's REALLY GREAT < Primary purpose : Deathmatch =========================================================================== Title : Dark City Oblivion Filename : KIMDM4.WAD Release date : January 2003 Author : Kim Vidal Website : http://www.digiconcrete.net Email Address : ximple@hotmail.com Greetinx to : Wim Vanrie, Albert Valls, Rich Sham, Rich Dow, The brave luci Thanx a lot to : Bea. Your image is perfect for this dark city. La teva imatge es impressionant per a aquest mapa. =========================================================================== * What is included * New levels : 1 Sounds : Yes ( from Quake 3 Arena ) Music : There's no music at all ( blank midi ) Graphics : Yes ( all textures created by myself using a digital camera ) Dehacked/BEX Patch : No Demos : No Other : No * Play Information * Game : DOOM2 Map # : Map01 Single Player : Player starts only Cooperative 2-4 Player : Player starts only Deathmatch 2-5 Player : Designed for Other game styles : No Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : ? Editor(s) used : DCK Known Bugs : May Not Run With... : Original Doom2.exe. * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors