#XXXXXX X#M;-../+H## M#X.. ,=:%XX###M #-,,=+XXXX$%$### HM +H@HX$%+++###Mo. . oooooo ooo ooo .oo. ooo ooo # -HM@@##M++++#### Yb .8 `8' `8 `8. .8 d' `b `8b. `8' + M########@$M##8 88 .8"8. 8 8b d'8 8 8 8`b. 8 :+#####X , ### 8 88 .8' `8. 8o8 8 Y.P' 8 8 8 8 `b. 8 $###X ##M 8 88 88ooo88 8 " 8 `8' 8 8 8 8 `b.8 ##H M ## 8 $@#%# %8' `8% 8 o 8 8 `b d' 8 'b8 # $ ## o88;@#:@# o88o o88o o8ood8 o8o o8o `YbdP' o8o `8 # ,## X#- ## # .## =#= ,##================================================== # =$## #, ,$## -- --- --- # :XM#$ %@ :%$H#% - - --- $ :X@####/ %MMM@## -- - - $ ;XHM##@/X######## $ =XXHX$H####H M =X$$%####% .XXM#### H,##### #####X #% =========================================================================== Advanced engine needed : ZDaemon 1.06 (Still in beta form as of this writing, you can spectate these levels in ZDoom just fine) Primary purpose : Capture the Flag =========================================================================== Title : ZDaemon CTF Filename : ZDCTFMP.WAD Release date : March 23, 2004 Authors : AlexMax, Ralphis, Exl, Washu, Bloodlust, ATG_Death, Rellik Email Addresses : alexmax@zdaemon.org Other Files By Author : Too many to list... Misc. Author Info : A group of misfits who love CTF Description : A set of ten maps for ZDaemon Capture the Flag Additional Credits to : _Raider_, Kilgore, duke4ever Without you three, CTF in ZDaemon would not exist. Thank you so much. NiGHTMARE Textures. Erik_A For being a cool guy. I suggest playing his megawad, SCYTHE.WAD, it's an excillent piece of work. The ZDCTFMP Beta Testers Holy crap, you guys are fantastic =========================================================================== * What is included * New levels : MAP01 "Fortress Collision" by Rellik, Washu, Alexmax MAP02 "Refineries" by AlexMax MAP03 "Exophase" by Exl MAP04 "Ralphis Magical Ice Forts" by Ralphis MAP05 "Blood and Water" by Bloodlust MAP06 "Cursed" by ATG_Death MAP07 "The Excavation" by AlexMax MAP08 "Something Epic" by AlexMax MAP09 "Frozen" by AlexMax MAP10 "Outer Limits" by AlexMax Sounds : Yes Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : DOOM2 Map # : MAP01-MAP10 Single Player : Player starts only Cooperative 2-4 Player : No Deathmatch 2 Player : Player starts only CTF 2-16 Player : Yes Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : About three months Editor(s) used : WADED 1.83, DoomBuilder 1.53, WadAuthor 1.30, LView Pro 2004, XWE 1.12, Wintex 4.3 Known Bugs : None that we know of... May Not Run With... : Skulltag (None of these maps are Skulltag CTF compatable) * To create your own CTF maps... * It is quite a simple matter to create CTF maps. All you need is an normal WAD editing program. The following things must be put in every single CTF map (the thing number is in parenthesis, for compatability with non-ZDoom WAD editing programs)... Red Flag : Red Keycard ( 13) Blue Flag : Blue Keycard ( 5) Red Player Start : Red Particle Fountain (9027) Blue Player Start : Blue Particle Fountain (9029) Spectator Start : Player Deathmatch Start ( 11) Single Player Start : Player 1 Start ( 1) * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse, WITH THE EXCEPTION of all flats, patches and textures. IN LAYMANS TERMS: You can use the graphics, just don't touch the levels without permission. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://www.zdaemon.org/downloads/ http://raider.dnsalias.com:8001/doom/wads/ FTP sites: