================================================================================ Uploaded by : Graham Burgess [100617.2702@compuserve.com] Note 1 : This was originally distributed in the form of a self-extracting file (hbg2v2.exe). This zip contains all the files that are created by running hbg2v2.exe. Note 2 : You need to install the wad. You can do this using the enclosed INSTALL.BAT, or else by renaming hbg2v2.pad to hbg2v2.wad and executing the following from the command line: deusf.exe -app hbg2v2.wad (this does not change your iwad; doom2.wad needs to be in the same folder; doom.wad must NOT be in the same folder) Note 3 : If you just rename hbg2v2.pad to hbg2v2.wad and play the wad with a port, it will not crash, but you will not see all the new sprites. Note 4 : This wad works with Doom2 and runs on map01, despite the fact that it says E1M1 in the text-file. Thanks to : Mad Butcher for drawing attention to this wad and to http://web.archive.org for archiving this file and the site: http://web.archive.org/web/20020608143928/users.cybercity.dk/~ccc2112/html/hbg.html ================================================================================ Title : Copenhagen central station - ver 2.0 "and how the fuck to get out" HovedBaneGaarden (danish) ... for DOOM II Filename : HBG2V2.WAD Author : Jesper Christensen (johc@novo.dk) : Michael Gylling Nielsen (mini@novo.dk) : Stig Voege (stv@novo.dk) : Niels Langkilde (nila@novo.dk) Any comments are most welcome .... :-) Misc. Author Info : IT-support team at Ferrosan A/S Description : We designed this level as part of a competition in the danish newspaper Politiken. (The original HBG-WAD took the 1. prize :-) The senario is Copenhagen central station, with InterCity and ABB IC3 trains and ticket conductors. It is possible to play single and multiplayer deathmatch. ** Aditional ** News *** Amazing stuff *** After the original release we have added a LOT of new features: - a lot of secret rooms. Note the arrow. :-) - redesign of main room - SPY MAP (great for deathmatch) - the single player game plot has been improved (now you have to get the keys in a specific order, making you walk through the whole map) - No HOM effects (?) - RMB used for speeding up the game on slower PC's Additional Credits to : Authors of Paint Shop, WinDEU, WinTeX, Jens Hykkelbjerg for RMB and Scott Smith for the spy-map concept. ================================================================ * Play Information * Episode and Level # : E1 M1 (registered version of Doom only) Single Player : Yes Cooperative 2-4 Player : Yes (but boring - haven't tried, actually) Deathmatch 2-4 Player : Yes (with more weapons than the original) 3 to 4 is best (even with the SPY MAP) Difficulty Settings : Yes (Easy: I'm too young to die. Tough: the rest) New Sounds : Yes (not since version 1) New Graphics : Yes (a little since version 1) Demos Replaced : Yes, in version 1.9 * Construction * Base : The original HBG Build Time : 150 man hours (plus 400 for the original) Editor(s) used : WinTex, Deu And RMB Known Bugs : DEMO only works with some versions, start the game as quickly as posible if you get the errormessage: DEMO IS FROM A DIFFERENT VERSION, else, you tell us :-) * Copyright / Permissions * Authors MAY use this level as a base to build additional levels, as long as credit is given and authors are notified ... You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * WWW site: http://www.cybercity.dk/users/ccc2112/home.html * Note from the author * The authors wish to express their gratitude to the Danish National Railroads (DSB) for their cooperation. Also we would like to emphasize that we in no way intend to indicate that the behaviour of DSB personnel is similar to the behaviour of the characters wearing the DSB logo in this episode.