Title : Kiddy Game : Doom II (v1.9) Filename : KIDDY.WAD Author : John Bishop Email Addresses : john.bishop@willdata.com jb_sharx@hotmail.com sharx@fsmail.net Web pages: : http://www.users.waitrose.com/~sharx Author's works : BrikBlat! (with Chris Christensen) The Honeycomb (with Chris Christensen) The Orangery Crabbet (with Chris Christensen) Kiddy Sprike The Waterwheel Author of 'Getting Started with DOOM Editing'. Contributed to : BIOWAR (Maps 6 and 13) Plutonia 2 (Maps 3 and 28) Description : Designed specifically for my young daughter, when played on the first two difficulty levels no monsters are present. This gives a new player an opportunity to grapple with the usual doors, switches, hidden doors and so on. To make this level interesting particular attention has been paid to the textures used to create a pleasing appearance. You will also find some classic DOOM 'tricks', like deep water, deep water tunnels, and 'walking on air'. From 'Hurt me Plenty' on, the usual array of hellspawn is there to give you a good run for your money. Additional Credits to : Ben Morris for his superb editor, DCK, Jens Hykkelbjerg for the excellent Reject Map Builder RMB version 2.1 and much information regarding level design in general, The DEU Team, and, of course, the wizards of Id. ----------------------------------------------------------------------------- * Play Information * Level # : Map01 Single Player : Yes Cooperative 2-4 Player : Yes (untested) Deathmatch 2-4 Player : Yes (untested) Difficulty Settings : Yes New Sounds : No New Graphics : No New Music : No Demos Replaced : None ----------------------------------------------------------------------------- * Construction * Base : New level built from scratch Editors used : Doom Construction Kit 3.2 by Ben Morris WinDEU consistency checker RMB version 2.1 reject map builder Known Bugs : None - EMail me if you find any. ----------------------------------------------------------------------------- * Copyright / Permissions * Please keep this WAD intact and give me credit for it. Please include this text file with the WAD. You may use this WAD as a basis for your own WAD design provided you give me credit for originating it. Email me with questions or comments at any of the above addresses.