=========================================================================== Title : Date Finished : 9/21/00 Author : Robert Dudley Email Address : cdudley@madison.tdsnet.com Other Files By Author : Map01.wad Map02.wad Wad04.wad Misc. Author Info : Not much to say. I'm 17 and love Doom. :P Description : You are called to a building that has been invaded by demons to clear them out. It is believed that they got in through the underground tunnels that the owners found. They locked the door that led to that area with a key in order to prevent more from comming in, but now they lost the key! Clear out the building, find the key, clear out the tunnels and find the source of them in the tunnels. This level was my first attemt at design tricks. I put some deep water into the level. This was also my first use of texture offsets to align them better. This is my 5th level. Additional Credits to : Id software(duh) =========================================================================== * Play Information * Map # : Map01 Single Player : Yes Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Difficulty Settings : Yes, UV is the best way to play though! New Sounds : No New Music : No New Graphics : No Demos Replaced : No * Construction * Base : New level from scratch Build Time : About two weeks or so, working off and on Editor(s) used : Waded Known Bugs : If you die in deep water you get HOM May Not Run With... : Only tested on 1.9 * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. FTP sites: ftp.cdrom.com