************************************************************************** * This text file is a short version of migmag.txt zipped into migmag.zip * ************************************************************************** Title: MiGMaG Subtitle: Unchain my heart, but please don't tear it out... Author: Michiel Magnée, migmag@mail.telepac.pt Brief Description: MAP 01 for DOOM 2, version 1.9 (Should work on earlier versions, although not tested) * Play Information * Game : DOOM II Map Number : MAP01 Single Player : Yes, made for it. Co-operative 2-4 Player : Yes (not tested) Deathmatch 2-4 Player : Yes (not tested, -NO MONSTERS a must) Difficulty Settings : Yes New Sounds : No New Graphics : Yes New Music : YES! Demos Replaced : None WAD Info: This wad is one tough cookie! I had to make some last minute adjustments, because otherwise it would have been too difficult (even for me and L.S.!) to complete. This wad was designed for single player. The whole wad is too big for good deatchmacth play. However, if players agree not to leave the area(*) this wad should also do for some great deathmatch play. The wad consists of 3 parts. The first, "Prelude", is just a warm up. Fight your way through mainly troopers, sarges and imps and get the blue key. The second, "Doomity-Ville Horror", is the most difficult and can cause some healthy chills to run up and down your spine. Here I had to change the scope of the Arch-Ville... There is a plenty of medikits around but they are mainly located in one spot. You'd better find it. The final part, "Jump for Joy" is the smallest, with the fewest enemies. This doesn't mean that it is an easy one. The key here is to let the monsters kill each other. The problem is that the reactions of the monsters aren't always that predictable. ENJOY!. (*) Deatchmatch play is set in part two (Doomity-Ville Horror). Players should agree not to open the two doors (yellow one-North + normal one-South) leaving the dome. Play starts for all four players in the building which lies in the centre of the dome. * Copyright / Permissions * 1. Authors MAY use this WAD as a base to build their own WADS, as long as they give me some credit for it. 2. You MAY distribute this WAD, provided you include the MIGMAG.TXT file, with no modifications. 3. You MAY distribute this file in any electronic format (BBS, Diskette, CD, FTP etc.) as long as you include this file intact.