================================================================ Title : Mir Filename : Mir.wad; Mir.zip Author : Roger Ritenour Emale Address : ritenour@mail.comet.net Story Line : You have taken the starship Pleiades from deadly aliens in the far reaches of instellar space and have managed to bring her home. You sit in the crow's nest of the Pleiades admiring the view of the beautiful Earth-Moon system as the Pleiades approaches the space station Mir. The Mir, named in honor of the original Russian space station of antiquity, is a large orbital complex in high Earth orbit. However, no one answers your hailing calls. You decide to board the Mir to find out why, but with a sense of dread... Description : Single level with lots of new graphics. This is a sequel to the Pleiades level where you captured the starship pleiades. (you may wish to download Pleiades, which can be found at the same sites as this level under the names Pleiade2.zip and Pleiade3.zip; Pleiade2.zip is for Doom2 versions before 1.9 while Pleiade3.zip is for Doom2 versions 1.9 and later.) Mir will run under all versions of Doom2. Note: Pleiades and Mir are not compatible for combination into a single multilevel PWAD nor for play under the same loading of Doom2. They have different sky and wall textures assigned to the same names. Play action features random monster placement which gives the action a different twist each time it is played. Finally, this level is a standard patch wad that does not alter the main Doom wad and is playable with the standard -file parameter. Additional Credits : Doug Ryerson, I borrowed a few of his textures from his ANTARES.WAD. Dave Swift, I borrowed his idea of shiny gold surfaces for a door textures from his H2HMUD01.WAD level. Michael Coyne/ Steve McCrea, et al (Trinity), source of Toccata, the organ music selection. ID Software, I redefined their COMPSTA1 and COMPTALL textures as animated textures to produce "living" instrument panels. * Play Information * Episode and Level # : Map01 of Doom II Single Player : Yes Cooperative Player : Yes (untested) Deathmatch : Yes (untested) Difficulty Settings : Yes, full range (all difficulty levels a little tougher than standard Doom difficulties, suggest starting at the easier levels until familiar with the layout. New Sounds : No New Graphics : Many New Music : Yes Demos Replaced : None *Construction * Base : New level using portions of the Pleiades Editors used : Wintex/Deutex WinDEU32 BSP Node Builder RMB, Jens Hykkelbjerg Corel Photopaint 6 CorelDraw 6 Known Bugs : * Copyright / Permissions * You MAY use this level as a base to build additional levels You MAY modify this level. If you do, please drop me a line, I would like to see what you come up with. You MAY distribute this this WAD in any electronic format provided you include this information file unmodified. If you use portions of this wad in other wads, all I ask is that credit be given to the originator, whether it is me or someone from whom I borrowed from.