=========================================================================== Uploaded by : Graham Burgess [100617.2702@compuserve.com] Archive Maintainer : This wad belongs in /levels/doom2/s-u/ Update to : None Advanced engine needed : None required Primary purpose : Single play Note : I believe it is possible to get stuck if you press certain switches from places where you are not meant to be able to reach them. There are also several switches that need to be shot, including some that are not immediately visible. =========================================================================== There follows the text of the author's original text-file, which is included in seven.zip. =========================================================================== Title : Fortress of the Seven File : seven.wad Date Finished : 12/12/95 Author : Sonny Wasinger ( CONDUCTOR) Email Addresses : Conductor@aol.com 76261,2437@compuserve.com Other Files By Author : The Keep! Levels, The Scorpion's Den, TekLab1, Lair of the Visigoths. Zip files include the .wad file and an accompanying text and/or batch files. Description : In the tradition of The Keep! Levels, this level has an ending that should make you sweat. Many new sounds and music. New sky. Even a new status bar. Additional Credits : The geniuses at ID; the creator of Edmap, Jeff Rabenhorst; the various creators of the sounds, graphics and music; my wife, for putting up with my addiction to making Doom2 levels; and last, but definitely not least, my extremely thorough tester, who makes me try even harder: Mancube@aol.com. Execution: To play this PWAD file, unzip it into the directory where you put DOOM 2; then, start DOOM 2 like this: DOOM2 -FILE SEVEN.WAD -WARP 7 -SKILL 4 this will put you on Map 07 at a skill level of Ultra-violence; OR...unzip both seven.wad and seven.bat into your Doom2 directory and simply type SEVEN to start the game. OR...at the DOOM2 prompt type: DOOM2 -FILE SEVEN.WAD and then hit "enter". Then just take it from there to set your skill level. Lower skill levels are easier. "Ultra-Violence" is very challenging, even for the most hardened "Doomer". Ultra-violence is the skill level at which this level was meant to be played. =========================================================================== This is the Fortress of the Seven. None have escaped from it. None ever will. Unless you defy reality and defeat Them. (HINTS: Be alert and save OFTEN!!!!!!, when nothing else works, SHOOT!!!!!, and in the grand finale, as Mancube calls it, you will need to use lots of strategy and you will definitely need to run like hell...run over things and under things to trigger actions...keep moving!) Your challenge and goal: to start this level with only your pistol and fifty bullets, and then to defy reality and defeat and escape Them. ******** " Suffer not hope, my child, for the Seven, the dreaded Seven is nigh..." ******* Regards, Conductor *************************************************************************************************************** * Play Information * Episode and Level # : Map 7 Single Player : Yes, as it should be! Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : No--This is mainly meant for you top gun soloists out there! Difficulty Settings : Yes, but only skills 3 & 4 (Hurt Me Plenty & Ultra-Violence). New Sounds : Yes New Graphics : Yes New Music : Yes Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : EdMap 1.31 and Wintex Known Bugs : No Known Bugs...tested by Mancube. * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this text file, and accreditation to the author, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc.) as long as you include this text file intact and give the author proper credit. * Where to get this WAD * America Online Compuserve Anywhere else that someone has distributed it. Spread it around and share the fun, people!