:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Title : The Levels of Sin - Number One Distributed In : SIN_L1.ZIP Files in ZIP : SIN_L1.WAD SIN_L1.TXT Author : Martin Hawkins E-Mail Address : hawkins@enterprise.net Date Finished : 01 July 1996 Also By Author : WRATH1 (DM lev for doom2) Credits : Bob Evans for his continued help throughout the creation of this wad. Mike Fisher for comments and use of his web site tVere for comments Bob Reganess for the music used in this wad. There are 3 tunes all masterfully created by Bob. LONER [UK] for playtesting iD software for DOOM II Comment : I've spent ages getting this level to be, not just very playable, but also a very polished piece of work. That's why I've put in new sounds, graphics, music and spent plenty of time aligning the textures. PLEASE mail me your demos of you on this level as I think that this is the best form of feedback you can give me. Description : A very good Single and Co-op play wad for DOOM II. Look out for "safe sectors". There are two small squares in the level that are noticeably darker than the surrounding sectors. If you get yourself into one of these and stay there, monsters can't see you, so won't attack. There are also a few secrets which help you along the way. The idea is to get 100% kills and to do this you'll need to find one of the secrets. They are marked by pieces of scenery which are subtley out of place. I've also incuded a demo of me completing the level in UV. I didn't use the secrets so only got 97% kills. I want you to find the secrets yourself. I did pretty crap at one point but it shows you what you wanna know. :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: <> Play Information <> Type : New level WAD No. of Levels : 1 Map(s) Replaced : MAP01 Single Player : Yes Co-op : Yes Deathmatch : No Skill Levels : Yes 1,2=Easy 3=Medium 4,5=Hard New Graphics : Yes New Sounds : Yes New Music : Yes Demos Replaced : Yes no.1 - just wait a few seconds on the title screen to see it Demo Info : Recorded in UV skill, about 20 mins long, version 1.9 Needs in dir. : Nothing special <> Construction <> Base : New level from scratch Build Time : Like you care Editor(s) Used : DeeP 8.45, WinTex 4.3, RMB 2.3 and WARM 1.6 Known Bugs : If you check this level with an editor, you will find textures missing on 8 linedefs, this is just to achieve a special effect so please don't mess with them. You may also find sectors not closed, there is nothing wrong with the level, it's just the way I've drawn a couple of the sectors. There are no bugs while playing the level. Tested On : Doom2 v1.9 <> Copyright / Permissions <> Authors MAY use this level as a base to build additional levels. If you do use this level as a base please mail me. You MAY distribute this WAD in any electronic format (Disk, CD, BBS etc.), provided it is distributed within SIN_L1.ZIP with no modifications to this or any other file contained in the ZIP as listed above in - Files In Zip. <> Where to get this WAD <> FTP Sites : ftp.cdrom.com and MIRRORS BBS Numbers : None WEB Sites : http://www.jcave.com/~fisherm/doom2.html Mike Fisher's homepage Other : Compuserve Action Games Forum - Doom2 Levels M-Z Library :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: MART [UK] 07/96