================================================================ Version : DOOM2 Title : SS CASTLE Level 1 (Map 01) Author : Massimo Protti (alias Max '96) Email Address : massimo.protti@protti.it Additional Credits : Creator of DOOM1 11fortko.wad Description : This is the first level of SS CASTLE Saga. I hope to add other wads at this serie. I decide to create this WWII "theme" with the will to realize a complete story. So each level will be strictly linked with the previous. The story is simple; a spy (our hero) was able to introduce himself into terrible SS Riffelberg castle. His mission is a search and destroy one. He must find the absurd and crazy plans of a new genetic weapon and kill everybody inside the castle. It is necessary that nobody survives to have a reasonable escape time. The enemy are elite corp. The best soldiers of the Third Reich, particulary trained and very evil. Instructions : Create a new directory named: SSCASTLE So copy inside your original DOOM2.EXE file, your original DOOM2.WAD file, and SETUP.EXE file to set music configuration. I hope you have the space. In total you need approx 17 MB. Make this only for your safety in fact my batch procedure never writes on the original files. Now copy inside SSCASTLE.ZIP file and extract it. Check that the directories names in the dehacked.ini file are like yours. Launch the INSTALL.BAT file and wait for a few seconds. Everything is automatic, the batch file provides to change graphic, make new demons, modify their behaviours and load the game. To play the second time and more launch SSCASTLE.BAT file. At the end if you dislike to conserve it, you can expires it launching the DEINSTAL.BAT file Disclaimer : This PWAD has been tested and tested ad infinitum, so it shouldn't mess with your computer or anything else remotely associated with it. But if it DOES, then too damn bad. Don't come cryin' to me. It must be something YOU did. ================================================================ * Play Information * Level # : Map 01 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Not tested Difficulty Settings : All New Sounds : Yes New Graphics : Yes Demos Replaced : Yes, no original demons - Former human trooper = SS Mann - Former human sergeant = SS Oberscharfhrer - Imp = SS Hauptsturmfhrer - Heavy weapons dude = SS Machine-Gun Mann - Baron of hell = SS Paratroop (Red Hat) - Cyberdemon = SS Panzerfaust * Construction * Build Time : Don't ask me Editor(s) used : DCK 2.2 and 3.1 Other utilities : Wintex 4.1, Dehacked 3.0, Dmgraph 1.1, Dmadd 1.1 Known Bugs : I haven't found them Unknown Bugs : You tell me. * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact.