=========================================================================== Uploaded by : Graham Burgess (gkburgess-at_compuserve_dot-com) Advanced engine needed : None (though there is a risk of VPOs in "vanilla") Primary purpose : Single play (Doom2) =========================================================================== Title : SymOcean Filename : symocean.wad Release date : 19-Apr-1996 (date-stamp of txt) Author : Symo Storr Email Address : 100527.152@compuserve.com Other Files By Author : symoism, symohome, symoshr, symoplan, symowolf Misc. Author Info : UK coder / muso Description : Aquatic adventures with lots of islands / boats etc.! This is the first in the SYMO series, set in a nice seascape setting. Nice until Hell stepped in that is. You'd better do something about it then. Additional Credits to : =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : Yes (a few) Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : DOOM2 Map # : Map01 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Player starts only Other game styles : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : One month odd. Editor(s) used : DeeP 7.11 for map + nodes, RMB21 for rejects Acorn !Paint, !ChangeFSI, DA's picture for gfx. !ToBMP for sprite -> BMP conversion, DEUTEX for gfx inclusion Known Bugs : possible visiplane overflow at end bit. Due to the nature of this level, these were a bugger. Make sure you save before you get to this, and try to kill the monsters facing the border wall. I just couldn't get rid of this short of removing large chunks of the sea :-<. May Not Run With... : * Copyright / Permissions * The map for this wad may NOT be used as a basis to build your own levels. Also you may NOT use any of my textures / patches (a lot of them contain my company logo in!) You may distribute this WAD providing no profit is made from doing so (eg. don't put it in any compilations like D!ZONE etc). People found doing this will 'be strunge from yon yarde-arme 'til thy boddie reekes o' rotted sausage'. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: FTP sites: =========================================================================== The author's original text-file follows: =========================================================================== ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ Title : SYMOPLAN.WAD Author : Symo (C) 1996 c/o Sinkhole 7 productions Email Address : 100527.152@compuserve.com Misc. Author Info : UK coder / muso Description : This is the first in the SYMO series, set in a nice seascape setting. Nice until Hell stepped in that is. You'd better do something about it then. ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ * Play Information * Episode and Level # : Map 01 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Untested but in there Difficulty Settings : Yes! New Sounds : One New Graphics : Yes, A FEW Demos Replaced : None * Construction * Base : New level from scratch Build Time : One month odd. Editor(s) used : DeeP 7.11 for map + nodes, RMB21 for rejects Acorn !Paint, !ChangeFSI, DA's picture for gfx. !ToBMP for sprite -> BMP conversion, DEUTEX for gfx inclusion Known Bugs : possible visiplane overflow at end bit. Due to the nature of this level, these were a bugger. Make sure you save before you get to this, and try to kill the monsters facing the border wall. I just couldn't get rid of this short of removing large chunks of the sea :-<. Other WADS : SYMOHOME - my house with ALL NEW TEXTURES! It really looks like that! Good for deathmatch. Hidden cybo on U-V. SYMOISM - Incredible Shrinking Marine. Go between 2 sizes in the same place. Paradoxical! Cool! Very Large (but you can still save!) and detailed. My best I think. SYMOWOLF (WOLFIEN.ZIP) - Wolfensteiny level. Big Hitler at end. Rocket tennis. Massive hidden maze. Telefrag-a-cybo. SYMOSHR - What my shrine would look like. New gfx! (not touched up ones). Cool puzzles. Things hanging from the roof! Hexen-like smashing glass! Rope bridge! No cybo! coming soon ¯¯ SYMOCAVE - part 4."Caivs'n'tunnelz". Lots of walls to shoot (see symoshr). SYMOVOX - at last I've bought a P120 with a sound card in. Hear some of my bloody stupid sampling. SYMOCORE - This one's gonner be the best yet I reckon. SYMOLUMP - a collection of bastardly 'levelettes' * Copyright / Permissions * The map for this wad may NOT be used as a basis to build your own levels. Also you may NOT use any of my textures / patches (a lot of them contain my company logo in!) You may distribute this WAD providing no profit is made from doing so (eg. don't put it in any compilations like D!ZONE etc). People found doing this will 'be strunge from yon yarde-arme 'til thy boddie reekes o' rotted sausage'. All These levs available in Compuserve Action Games forum only.