================================================================ Title : Tantrum Filename : TANTRUM.WAD Author : Ola Bj”rling (aka "mokum") Email Address : ola.bjorling@pocab.se Misc. Author Info : DOOM II addict, perfectionist (see the level...) 17 years old (young) , from Krokom, near ™stersund in Sweden. Proud of his level. :-) Description : Lots of different brick walls and corrosed metal. (Excuse my english, I think it's called corrosed, what I mean is metal with corrosion.) Dark, (not TOO dark) sunset-like feeling. Lots of brilliant light shadings. Clever setup, very good looking and fun to play. There's no story, just go out there and kick some daemon butt! Additional Credits to : Jeff Rabenhurst for the brilliant EdMap 1.40 id for making that game, what's it called... :) I think this level is at least as good as any other I have ever played, even though this is only my second release level. Lots of inspiration from Andre Sverre Kvernmo, one of the "The Master Levels" authors. His level "The Image Of Evil" is an incredible piece of art, but not much fun to play... I also got some inspiration from the Quake Screen- shots. Jeff, please make EdMap able to deal with maps bigger than 150K! It keeps hanging up! (Even though I have 629K free!) ================================================================ * Play Information * Game : DOOM II Episode and Level # : MAP 01 Single Player : Yes that was my original intention. Cooperative 2-4 Player : Yes, could be fun. A few places perfect for coop. NOT TESTED!!!! Deathmatch 2-4 Player : Yes, the starting points are there, but for you who like to blast someone every 3 seconds, this level is a bit big. NOT TESTED!!!! Difficulty Settings : Yes, UV only for people with a deathwish. New Sounds : No. Tantrum is just pure ass-kicking level! New Graphics : No. id did a great job. New Music : No, but IDMUS16 gives moody music. Demos Replaced : None * Construction * Base : New level from scratch with inspiration from several different pwads. (And my own sick mind...) Editor(s) used : In the beginning I used DoomEd v2.60 beta 4 but as soon as I got EdMap 1.20 I used that one. IDBSP 1.0 was also used. (Better that 1.0.1) When the level got bigger than 150K IDBSP crashed and I had to use WARM (another bsp), but it did something strange - the map disappeared! (Not the level - the map you get when you press TAB.) (Fixed that now, but I don't know how I did it.=) Known Bugs : Perhaps there are a few cosmetic errors etc, but I've playtested it a *LOT* and couldn't find anything that could be called a bug. Runs a bit slow in the bloodfalls room on full screen on my DX4 100 but that is due to over 200 2S lines in sight, nothing else. (Well, the overall map size has an effect on the speed, but not that much. WARM is a bsp that gives really fast levels.) * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. Please, if you would like to, I can help you with your PWAD instead of you stealing from tantrum. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: ftp.cdrom.com and its mirrors BBS numbers: ? Other: Why is this part included? The one who reads it has obviously allready got the damn thing! Now play it! (Tha DooM Shack has got it.)