---------------------------------------------------------------------- PATCH-WAD FOR USE WITH REGISTERED VERSION OF DOOM 2 ---------------------------------------------------------------------- THIS FILE:- TIKAL.TXT DATE :- 15TH FEB 1998 USAGE :- to use this new patch-wad level in place of the old enter the following at the command prompt:- DOOM2.EXE -FILE TIKAL.WAD When you play the game go to LEVEL 1. ====================================================================== Title : STRONGHOLD AT TIKAL Filename : TIKAL.WAD File release date/time : 16th Sept 1997, 9:48p Author : GRAHAM.J.PERCY 15-17 CHERRY ST PEARCEDALE VICTORIA AUSTRALIA, 3912 PH 03 5978 7198 Email Address : gjp57@yahoo.com Misc. Author Info : AERO ENGINEER Description : THE LEGIONS OF THE DAMNED HAVE FOUND THEIR WAY THROUGH ONE OF UAC's EARTH-BOUND PROTO- TYPE INTER-DIMENSIONAL GATEWAYS (WHEWWW....) HIDDEN DEEP IN THE NORTHERN JUNGLES OF GUATEMALA. THEY ARE WAITING FOR YOU IN THE ANCIENT LOST MAYAN CITY OF TIKAL; AND THEY ARE READY! Additional Credits to : ====================================================================== * Play Information * Level # : L1 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Construction Details : THE TEMPLES ARE LOOSELY BASED ON TEMPLE II AT TIKAL. HEIGHT IS LESS THAN SCALE (1/2 IN FIRST TEMPLE & 3/4 IN SECOND TEMPLE). NOTE:-*ETERNAL FIRE NEAR START. *SIMPLE POSTS & LINTELS IN HALLWAYS. *PUBLIC DISPLAY OF SKULLS OF VICTIMS *STELA WITH ALTAR TO COMMEMORATE LEADER *BEATING HEART OF CAPTIVE AT 2ND TEMPLE Editor(s) used : "DOOMCAD V5.1" PLUS "BSP.EXE" NODE BUILDER Known Bugs : "HALL OF MIRRORS" AFFECT HAS BEEN AVOIDED AFTER MUCH EFFORT, HOWEVER;- MUST USE BSP.EXE V1.2 TO BUILD NODES AND MUST STAY INSIDE NORMAL PLAY AREA WHILST PLAYING LEVEL TO AVOID TECHNO-JUNK WOBBLIES (HOM)! (ie. PLAY WITH CLIPPING "ON"). NOTE: : IF YOU CHANGE THE STRUCTURE OF THE LEVEL ie. ADD SECTORS, SHUFFLE NODES AROUND. THEN YOU WILL PROBABLY CREATE BAD H.O.M. (99% CHANCE). * Copyright / Permissions * Authors MAY use this level as a base to build additional levels but I would discourage it. VERY TOUCHY WHERE STRUCTURAL CHANGES ARE CONCERNED, PARTICULARLY WHEN FLOORS ARE ALL DOWN AND DOORS ARE ALL OPEN! "Things" can be altered freely however. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: ? BBS numbers: ? Other: FROM MY HOME ADDRESS. SEND $3 TO COVER POSTAGE. ($5 for Overseas) ==========================================================================