******************************************************************************* TRICKY STEPS ******************************************************************************* Title : Tricky Steps Filename : tricky.wad Author : Knut Andreas Ruud E-mail Address : oruud@oslonett.no Snail-mail address : Nico Hambros Vei 9 0969 OSLO NORWAY Misc. Author Info : A bit of a Doom-aholic, really. Description : This level is designed for single-player. It will only work with DooM II. It is the sequel to my first level, Black Lodge. Tips : There are some secret areas in this level, so you should look after any walls that are different from the rest. Additional Credits to : Id Software for making the game. DEU 2 programmers. ******************************************************************************* * Play Information * MAP # : MAP01 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : No Difficulty Settings : Yes, use "Hurt me Plenty" for a relatively easy game, and "Ultra Violence" if you want a challenge. If you want to play with an easier setting than this, you shouldn't have bought DooM II in the first place :) New Sounds : No New Graphics : No New Music : No Demos Replaced : Type trickydm in the Doom II directory for a walkthrough of the level in "Ultra Violence"-mode. ******************************************************************************* * Construction * Base : New level from scratch Editor used : DEU 2 Build Time : Very, very, very, very etc. long (over 20 hours) Known Bugs : Why would I release a level that I knew there were bugs in? ******************************************************************************* * Copyright / Permissions * Authors may not use this level as a base to build additional levels. You may change it to suit your needs, but do not distribute edited version. ******************************************************************************* * Disclaimer * Even though it is not very likely that anything would happen, I cannot be held responsible for any damage caused by using this level. *******************************************************************************