=========================================================================== Archive maintainer : levels/doom2/s-u/ Advanced engine needed : None Primary purpose : Single + coop play (TTP.WAD and TTPBONUS.WAD), Deathmatch (TTPDEATH.WAD) Uploaded by : The Green Herring (eabaker@san.rr.com) Upload date : March 7, 2016 Uploader's note : This is a reupload of the legendary 1996 Doom II episode, The Troopers' Playground v1.03, to repackage it in a manner suitable for modern users. The original version uploaded to /idgames on March 29, 1996 was meant to be installed with a packaged WAD editor, New WAD Tool (NWT), which works by directly replacing already-existing lumps in DOOM2.WAD with identically-named lumps included in the PWAD, unlike the competing tool DeuTex / DeuSF. Unfortunately, this means no modern source ports can read the packaged WADs correctly unless they were specifically designed to do so, as the WADs do not follow the expected, organized format established by DOOM2.WAD. Not only that, but NWT is a DOS application, which means it cannot run on modern operating systems without emulation. Thus, this repackaged edition restructures both of the affected files, TTP.WAD and TTPDEATH.WAD, to use the same directory format as the Doom II IWAD, and thus allow modern source ports to load them properly. Now you can simply load the appropriate files (i.e. TTP.DEH and TTP.WAD, or TTPDEATH.WAD) just by dragging and dropping them onto your source port of choice. All three included WADs play 100% identically to their original versions, which remain available separately on the archive for historical interest in ttp103.zip. In addition, for users who wish to play the WAD on a DOS machine or a DOS emulator, you can use DeHackEd and DeuSF to install it as normal, and the batch file installers (TTP.BAT and TTPDEATH.BAT) have been updated to match. This repackaged edition was uploaded with written permission from Matthias Worch, the original author, who went on to become a veteran game developer and whose modern website can be found at worch.com. =========================================================================== Title : THE TROOPERS' PLAYGROUND (repackaged edition) Filename : TTP.WAD, TTPDEATH.WAD, TTPBONUS.WAD in ttp-rp.zip Release date : March 29, 1996 [repackaged edition uploaded on March 7, 2016] Author : Matthias Worch Email Address : Matthias.Worch@leonardo.cam.rhein-ruhr.de Other Files By Author : Memento Mori II MAP03/10/14/18 (mm2_allup.zip), Ring of Havoc - Enhanced (rohenh.zip), Requiem MAP04/07/09/15 (requiem.zip), Armageddon (armaged.zip) Description : [FILE_ID.DIZ:] This package contains 12 new levels for DooM II (including TTP-DM), new textures/flats and a new enemy! Meet someone who is really capable of using the chain-gun: the Evil Trooper! [TTP.TXT:] Three bonus levels have been included with TTP. The first is TTPFIRST.WAD [TTPBONUS.WAD], my first true WAD for DooM II. Should be still fun. The second is TTPDEATH.WAD, two DM levels for DooM II. Read the docs to get additional information. BTW: There's no BFG in this episode - so don't depair if you do not find any ;) [DOS installation instructions at the end of this file! For Windows users, simply drag and drop the appropriate files onto your favorite source port, e.g. TTP.DEH and TTP.WAD; TTPDEATH.WAD; or TTPBONUS.WAD.] Additional Credits to : id - for the game which will last forever (even with Quake coming) DENIS MOELLER/TiC for NWT GREG LEWIS for Dehacked `SKYCLAD' and `DEINE LAKAIEN' without whose music I would not have survived the last week ;) the many people who tested the levels =========================================================================== * What is included * New levels : 9 [TTP.WAD], 2 [TTPDEATH.WAD], 1 [TTPBONUS.WAD] Sounds : No Music : Yes [MAP07/MAP09 music swapped] Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes [all three] Other : No Other files required : None [for DOS users, DEUSF.EXE and DEHACKED.EXE] * Play Information * Game : Doom 2 Map # : MAP01-09 [TTP.WAD], MAP01-02 [TTPDEATH.WAD], MAP01 [TTPBONUS.WAD] Single Player : Designed for [TTP.WAD and TTPBONUS.WAD], No [TTPDEATH.WAD] Cooperative 2-4 Player : Designed for [TTP.WAD and TTPBONUS.WAD], No [TTPDEATH.WAD] Deathmatch 2-4 Player : Designed for [TTPDEATH.WAD], No [TTP.WAD and TTPBONUS.WAD] Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : a lot :-) Editor(s) used : [TTP.WAD and TTPDEATH.WAD:] WadEd, DCK, Deep, NWT and Dehacked. [TTPBONUS.WAD:] WadEd May Not Run With : doom.exe Tested With : doom2.exe v1.9 * Copyright / Permissions * [TTP.WAD] You may NOT use these levels as a base to build additional levels. You are NOT allowed to change this package, convert it to any other game or use any of the new graphics. The Troopers' Playground is distributed as freeware! You MAY distribute this package, provided you include all files, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as the whole package is intact. [TTPDEATH.WAD] You may NOT use these levels as a base to build additional levels. You are NOT allowed to change this package, convert it to any other game or use any of the new graphics without my explicit written permission! TTP is distributed as freeware! You MAY distribute this package, provided you include all files, with no modifications. You may distribute this file on any electronic format (BBS, Diskette, CD, etc) as long as the whole package is intact. [TTPBONUS.WAD] You may NOT use this level as a base to build additional levels. You are NOT allowed to distribute this level without TTP. You MAY distribute this level, provided you include it with the TTP package, with no modifications. You may distribute this file on any electronic format (BBS, Diskette, CD, etc) as long as the whole package is intact. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors * DOS Installation Instructions * - TTP.WAD - Before installing make sure you have a clean copy of DooM II installed and that there are no DooM I files in the same directory. To install run TTP.BAT, to uninstall just do the same, TTP will recognize wether it is installed or not :) (You have to uninstall TTP before playing normal DooM II again.) NOTE TO DEHACKED USERS: any existing DOOMHACK.EXE will be deleted, if you are working on a patch save it to a file first! Before running TTP make sure it is installed properly. For a single player launch you can just type DOOM2 - when running a network game every player has to have TTP installed when starting. * Disclaimer * Although installing and uninstalling TTP with [DeuSF] and Dehacked should just work fine and not harm your copy of DooM II, I don't take any responsibility for any direct or indirect damage caused from using this package. USE "THE TROOPERS' PLAYGROUND" AT YOUR OWN RISK! So if your DooM2.EXE is turned into an allmighty killer-virus that takes over your computer I cannot be held responsible for this. If a monster threatens your cat so that it jumps on your desk, ruining your keyboard and getting fried by the exploding monitor it is your problem, not mine. Too bad, isn't it? ;-))) - TTPDEATH.WAD - Well, yes, you have to "install" these levels before playing it - where installing only means merging with [DeuSF]. I've included a BAT which will do everything for you: it first merges TTPDEATH, then calls the DeathManager and restores your DooM2.WAD after- wards. The file is called TTPDEATH.BAT. If you don't want to risk anything use this batch. Of course [DEUSF.EXE] and DM.EXE have to be in your DooM II directory. * Disclaimer * Although installing and uninstalling TTP DM with [DeuSF] should just work fine and not harm your copy of DooM II, I don't take any responsibility for any direct or indirect damage caused from using this package. USE "THE TROOPERS' PLAYGROUND DM" AT YOUR OWN RISK! So if your DooM2.EXE is turned into an allmighty killer-virus that takes over your computer I cannot be held responsible for this. If a monster threatens your cat so that it jumps on your desk, ruining your keyboard and getting fried by the exploding monitor it is your problem, not mine. Too bad, isn't it? ;-)