======================================================================= Title : Asteriel.zip (asteriel.wad + .txt) Author : Tom W. Green Email Address : green@gas.uug.arizona.edu Description : This is a moderate thinking man's heretic level. There are tricks and such scattered throughout as well as a significant threat (mainly in the form of golems). DO NOT PLAY this level if you just like to blow things up, are not good at dodging, and do not like to problem solve. I have gone for look, style, and unique ideas in regards to the playability of this level. Any comments would be most appreciated. Hints : - Save often. There are several areas where one cannot get out if you make a mistake, just like a real life adventure. - Look around. I have tried to get all the textures too line up just right. If something seems odd or out of place then take a closer look. - Ration out that ammo. Finding none of the secrets might put you low on ammunition near the end. - Most important - Have Fun! If this level frustrates you, then delete it and move on. ======================================================================= * Play Information * Episode and Level # : Episode 1 (map01) of Heretic Single Player : Yes Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Difficulty Settings : Yes New Sounds : No New Graphics : No New Demos : No * Construction * Base : New level from scratch Build Time : Lots o' time building and play testing Editor(s) Used : Dck 2.2 Known Bugs : There WILL be NO bugs that you can find. You're dealing with a "Green". * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. Authors/ Users MAY add or remove weapons, monsters and ammo to suit taste for playability. You MAY distribute this WAD provided you include this file with no modifications. You may distribute this file in any electronic format (BBS, Diskette CD, etc.) as long as you include this file intact. * Where to get this WAD * FTP sites : Ftp.cdrom.com