=========================================================================== Archive Maintainer : My first submission so hopefully I get everything entered correctly :) Primary purpose : Single play =========================================================================== Title : Doom NW Filename : DoomNW.wad Release date : 3/31/18 Author : Brandon Duncan Email Address : [redacted] Misc. Author Info : American Industrial / Metal / Electronic Musician...and huge DOOM fan. Description : A seismic event has occurred and you have fallen into an underground UAC mining facility. Now you must make your way back out alive. This is the first level of a mini multi-level episode. Additional Credits to : Level Design / Texturing / Sound / Music: Brandon Duncan | nervewar.net/doom Crate Texture: Bret Walters | vimeo.com/user4779474 Additional Resources from http://realm667.com Rocks Submitted: Captain Toenail Decorate: Captain Toenail Sprites: Necrodome Crow Submitted: Mor'ladim Decorate: Mor'ladim Sounds: Mor'ladim, Jojikiba (Caw sound) Sprites: Konami (Contra: Hard Corps) Sprite Edit: Mor'ladim Idea Base: Saw the crow in a sprite sheet and wanted to make a 'prop' out of it. Cage's Texture Pack Author: Cage Submitted by: Ceeb/Grymmoire Chair Submitted: Ghastly_dragon Decorate: Ghastly_dragon Sprites: Id Software Play Testers: Bret Walters Austin Glassco Eric Sigg Sean McKeon Brian Simpson Danny Silvers | lantanagames.com =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 1 Single Player : Designed for Cooperative 2-4 Player : Designed for 2 player coop but has not been tested Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : ~4 weeks off and on Editor(s) used : DoomBuilder, Slade Tested With : GZDoom * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ You are free to copy and redistribute the material in any medium or format. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. Texture/Sound/Music Usage Info: The crate texture design by Bret Walters is free for you to use in your own maps as long as you credit him as "Bret Walters | vimeo.com/user4779474" All the rest of the custom textures, graphics, sound effects are free for use as well as long as you attribute credit to "Brandon Duncan | nervewar.net" * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: http://nervewar.net/doom