This is a texture replacement for the female warrior texture made by Dan Bickell. Credit for this file should go to him(for the female player) and Id(for the gun) The following files are included: femplayx.bmp -for the player.mdl (the Quake player model) The new texture incorporates the changing colors of the player in Quake. The player's shirt color changes the color of the female player's blouse under the chain-mail and the player's pants color changes the color the female player's hair. This texture was made by Dan Bickell then slightly modified by me, with the exception of the original Id Software art of the gun (which was recolored) and the gun flash. This .zip file may be distributed freely so long as it is unaltered. Authors of "multiskin" type mods may also use the textures. To use this texture you must first have the player.mdl file extracted from the pak0.pak file which is in your Quake\id1\ directory. If you have the .pak file unpacked with a utility such as unpack.exe, this .mdl file will be located in the quake\id1\progs\ directory. (where all .mdl files are) Once you have this .mdl file extracted, then you must import the texture to the model with a utility such as QuakeME v.2.3, MeDLe, or Adquedit. Once the texture is imported to a model, remember to save the new model.