============================================================================= Title : Bite My Ass by Digital Vision Filename : bma12.bsp Author : Doug Erickson Email Address : saber@brokersys.com;doug.erickson@plus.com Description : Small DM level with all the weapons and armor. Watch where you jump or you may fall to your death. Additional Credits to : ID Software, for Quake D. Rhodd Yahn W. Bernier for creating BSP ============================================================================= * Play Information * Level Name : Bite My Ass by Digital Vision Single Player : Yes, for exploration Cooperative 2-16 Play : No Deathmatch 2-16 Play : Only 8 start Positions Difficulty Settings : See description above Modifications : All Custom Textures Recommended num. of players : 2-8 Computer requirements : I guarantee that this level will work on my Pentium 90 * Construction * Base : New level from scratch. Build Time : Between 10 and 12 hours collectivly. QBSP-unknown. My QBSP does not provide elapsed time Vis with -level 4 took 2405.0 sec. Light with the -extra switch took 460.0 sec. Editor(s) used : BSP-A Quake Editor v.85b Known Bugs : No problems encountered. * Legal Stuff * You may distribute this level freely, as long as you do not profit from its distribution and you include my text file. All but one of these textures are mine and the ones that are mine are copyrighted. You may create levels based on this level, provided you give me credit and notify me, I'd kinda like to see it. All textures in this level belong to me. Unauthorized use of any textures contaianed within this level is prohibited. Unauthorized use includes, but is not limited to, any use that does not have explicet written consent from the author. Quake is copyrighted by iD Software. Quake and the stylized "Q" are registered trademarks of iD Software. * Where to get this MAP * email: saber@brokersys.com doug.erickson@plus.com or http://www.flex.net/~bigd/q.html http://www.brokersys.com/~saber/quake.htm or ftp://ftp.cdrom.com/pub/quake/..... =============================================================================