Quake deathmatch level Contents of bounce.zip : bounce.bsp,bounce.txt Version : 23 july 1998 Title : bounce Filename : bounce.bsp Author : Peter Bisseker [assasin] Email Address : pete.biss@dial.pipex.com Description : For you to decide Additional Credits to : id for Quake,Ben Morris for Worldcraft,Tim Wright for Arghlite Antony Suter for rvis amd Ken Alverson for Wqbsp165 Deathmatch levels by author : assasin_x, addict, base_220, cat, cross, dmf_101, dong, encounter, fortress, funny3, funny5, halls, hurt, j_dm, junkie, pdm3, pdm4, pdm5, pdm6, pdm7, pdm8, pdm9, potty2, pro_dmq, pro_dmr, q_dm, rekessib, rift, super_bot, sukie, sudden, test, uncon, weep, xomis Single player levels : mymap,tomb All these levels can be found in ftp://ftp.cdrom.com/pub/idgames2/levels ************************************************************************************************************************** * Play Information * Single Player : No Cooperative : No Deathmatch : Yes (4 starts) * Construction * Base : New level from scratch Editor(s) used : Worldcraft 1.6a Known Bugs : sometimes get stuck against wall after using small lift by the water Build Time : 25 hrs Texture Wads used : Various QBSP Time : 105.0 seconds Light Time : 52.0 seconds VIS Time : 396.0 seconds : vised with transparent water.( looks good with r_wateralpha at 0.22 ) * Copyright / Permissions * This level is (c)copyrighted by Peter Bisseker 1998 You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without id software and my explicit permission. You MAY distribute this BSP through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact.