++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Title :CommCentral's Hood FileNames :Com.zip, Com.bsp, Com.txt, Com.map Authors :Matt Bell, David Johnson E-Mail Adresses :bellm@ix.netcom.com, johnson@sns-access.com Release Date :Saturday, March 30 1997 Description :Medium sized deathmatch arena designed for 1 on one deathmatches such as modem to modem games. Well um this level has so many cool things and features in it I cant really waist time and explain about the level so just play it yourself. (Note:) I am including the .map file so feel free to edit the level and send it to me as an attachment. I would love to see what you can come up with. Problems :Um none that I know of except my tester Dave Johnson says that sometimes you start in the same place that you died. ============================================================================================ Play Information ============================================================================================ Game :Quake Single PLayer :Hell No Cooperative 2-4 players :Hell No Deathmatch 1-6 players :Hell Yeah Difficulty Settings :Hell No New Textures :Hell No Exit :Hell No ============================================================================================ Construction ============================================================================================ Editors Used :WorldCraft, Thred Construction Time :3 days From Scratch :Hell Yeah