================================================================ Title : Early Uploading John Filename : EOJ.BSP Author(s) : Mark Burlison Email Address : burlym@bigfoot.com Description : Just a sick joke I played on one of my friends - it is only a coincidence that it is also suitable for Deathmatch play I recommend at least 5 players. Additional Credits to : My friend (John Cox) for not minding to much :) ================================================================ * Play Information * Single Player : Yes, for looking. Cooperative 1-32 Player : No Deathmatch 2-32 Player : Yes Difficulty Settings : No New Sounds : No New Graphics : Yes Demos Replaced : No .map Included : No Software needed to play : Normal Quake Comments : You can get the lightining gun! Just think like you have a sick mind :) * Construction * Base : Original Build Time : ? I Don't keep track. Fair while though. Times & stats :System Used : 128mb PIII-450 Qbsp : Doesn't give me a time (Worldcraft QBSP) Vis (-level 4) : 9684 seconds (On a PIII!)(RVIS) Light (-extra) : 205 seconds (Arghlite 2) Brushes : 918 entities : 238 miptex : 22 Editor(s) used : Worldcraft Known Bugs : There is one section in the level where a small amount of HOM is visible in GL Quake - but normal Quake handles it fine. What really annoys me is that I've just finished RICHMAN (Available from World 2 World - http://come.to/world2world) and it works fine in GL Quake but not in normal Quake! 12x "WARNING: brush with duplicate plane" As always you can't tell :) * Legal Stuff * -------------------------- Blah blah blah. I made this level. If you alter it give me credit. If you want the map file then mail me with a good reason. If this blows up your PC then it's not my fault. This file is from World To World http://come.to/world2world