=============================================================================== Title : McKnoelchi's Revenge Filename : mckrevenge.bsp Version : 08/12/98 Author : Christian "McKnoelchi" Kesenheimer Email Address : akesenheim@aol.com Description : My first selfmade Deathmatch Map; i hope you enjoy it :-) Additional Credits to : id, the Duffy brothers for their great editors, planetquake (especially Quake2 Prefab Park), Geoffrey DeWan, John Carmack and Quake.de =============================================================================== * Play Information * Game : Quake 2 Single Player : No Cooperative : No Deathmatch : Yes, 8 - 16 players Difficulty Settings : No New Sounds : No New Graphics : No Demos Replaced : No * Construction * Base : new map Build Time : many days Editor(s) used : Qeradiant 077 Compiling Time : QBSP 55s QVIS 4367s QRAD 1494s Cmpiling Machine : P2, 266 MHz with 96 Megs Ram Known Bugs : some texture problems (misfitting, wrong proportions, etc.) But hey, am I working for Id ? Last but not least, in the video software mode, it can occur that there are some problems with the room drawing (grey fields); * How to use this level * Make a "maps" directory in ../quake2/baseq2 and copy the level into it. In Quake2, bring up the console and type in "map mckrevenge". To start a deathmatch game either start it as usual and type "map mckrevenge" in the server's console or start a multiplayer server from Quake 2 and type "map mckrevenge" in the console. * Copyright / Permissions * This level is (c) by Christian Kesenheimer 1998. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! You MAY distribute this BSP through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact.