================================================================ Title : Soundgarden Full sized DEATHMATCH Bsp. Special atention was paid to weapon & item balance, and to have several "hot spots" where the action takes place. Filename : sndgrdn.bsp Date of Release : 6th of March, 1997 Author : Jason Walton - Swamp on IRC Email Address : walton@itw.com Home Quake Page : http://www.geocities.com/BourbonStreet/4173/ Description : DM map, big, quite detailed Play with Deathmatch 2 for full satisfaction. Additional Credits to : Cryptic Fury #quakeed Efnet #worldcraft Undernet id ================================================================ * Play Information * Game : Quake Single Player : No Cooperative 2-4 Player : No Deathmatch 2-16 Player : Yes. Specifically designed for large-scale DM battles with 10+ people, though you won't be completely lost in a 2 player game either. Difficulty Settings : No New Textures : No Exit : No * Construction * Compile machine : p120 32meg win95 Compile time : bsp 40 mns. 2500 brushes lightdis 8 mns 230 entities vis 12 hrs. 150 avg. leafs Since, this is my first level, I haven't payed much attention to construction techniques and what exactly vis and qbsp do to your map file. If you have frame-rate problems, let me know and I will see what I can do to fix it. If you run this map on a server, please let me know, I'll drop by for a game or two. Please send comments, suggestions, bug reports etc. to walton@itw.com For further information, please visit: http://www.geocities.com/BourbonStreet/4173/