Secret Doors Textures: whatever your wall texture is What to do: Make a hole in the wall where you want your door to be. It should be a bit smaller than a normal door...maybe 80 units high and 32 wide. Next, make a brush that fits inside this hole, this will be your door, and assign its texture as the same one as the rest of your wall. Assign this brush the "func_door_secret" entity, and then set your direction. Give it a "sound" of "3", this is the most common setting. Give it a "lip" of "1", this will make it retract first. Set the "speed" to "60" or so.