================================================================ Title : The Hall of Trilogy v. 96 Filename : THOTH96.ZIP Author : Stuart Presley Email Address : vovin@vnet.net Description : This is the second level in the Quake addon episode being developed by Trilogy. This level picks up where TMI leaves off. Watch for the episode pak to be released in the future with QuakeC enhancements and an unfolding plot. Levels 1, 2, and 3 will be released individually and then the entire pak will be released with the other remaining levels. Additional Credits to : ID Software, for Quake QBSP Win32 console-mode binaries. Yahn Bernier for BSP ================================================================ * Play Information * Level Name : Hall of Trilogy Single Player : Yes Cooperative : No Deathmatch : Yes Difficulty Settings : Yes * Construction * Base : Scratch Build Time : Many hours Editor(s) used : BSP 16, and 32 bit. Known Bugs : Known * Legal Stuff * You may distribute this level, as long as you include my text file and give me credit. If you plan on distributing this map on a CD Collection you _MUST_ contact me first for my approval. Actura Software, and any company that is affiliated with Actura Software may not use this level on any compilation. Your answer is "NO!". * Where to get this MAP * If your reading this Text file....you know where to get the map.... Whoever including the "Where to get this MAP" info in the template must have been stoned. If you read down this far, your probably wondering why I named the level THOTH instead of THOT....Well, ok....you probably aren't wondering why I did that but here goes nothing. Told you there was nothing......